Did You Know Flooring is Hard?

(If the title didn’t give it away, I’m redoing the floors in my mom’s house today! Turns out, it’s difficult and labor-intensive as shit. So just know that while you’re soaking up these sweet, sweet words, I’m likely covered in dust and choking on asbestos. But we’re doing a re-post because I love y’all. I love y’all AND actually like what this post had to say, so, in case you missed it…)

Where Does Personality Come From? / Who Are You?

Hey! Happy Tues…day…every…

Is today Tuesday…?

F*ck it, sure. Happy Tuesday, everyone!

If you can’t tell, ye olde headspace is a bit frazzled this fine Tues- weekday. So, the way I figure it, it’s the perfect time for a (Oh, yeah, and I didn’t have anything prepared for today because of work on the house. Anyway!) healthy freestyle rant essay!

I’m still pretty hung up on the topics in last week’s post, so I’m just gonna wax pseudo-philosophical and armchair Bro-Brain it up with some questions I had when I was eight. Sound good? Sweet.

I remember sitting in Mrs. Thompson’s third grade class room staring at a cow brain in a jar (for real, I was stoked when she said we were getting one) and the thought crossed my mind: “Where do our personalities come from?” You could probably see the pretty straightforward line of thinkin here, yeah? Our brains hold most of our thinky-stuff – memories, facts, jokes, emotions, lies we told our parents so we wouldn’t get in trouble – and so if that cow’s brain was in that jar, looking exactly as you’d expect from cartoons and old timey movies, then am I looking at that cow’s personality, too?

Like, obviously not the cow’s personality being expressed (uless that cow was lazy and really liked to swim but go nowhere), but looking at the vessel for its…well, its everything. And then I turned the question inward: “Where does personality come from?”

Now, clearly, this is a deep-as-fuck kind of question, and we could spend an actual book here (like the many that already populate the shelves of Barnes and Nobles nationwide) if we wanted to. But I gots shit to do and can’t mentally spelunk that deeply with what time I’ve got. But, I remember the timeline of that thought process as I’ve grown went roughly like this…

Personalities are held in the brain. Well, I mean, they are…aren’t they? But…is it…well, is it a thing that can be…held? That can be contained in that squishy little sponge of gray matter? And why are some people funny, others are serious, and why do I like Gundam figures, but not tomatoes (so on and so forth)? And if you had twins that were born at the exact same time, to the exact same parents, and lived in the exact same house, going to the exact same places, and knowing the exact same people…how and why would they ever be different?

Clearly, this is the point where you shoehorn in the age-old “Nature vs Nurture” debate, right? I think I’ve come to the conclusion that that question is entirely just a thought experiment or thought provocateur (if we’re feeling fancy) than an actual question. Because, and yeah, opinions will differ on this I guess, but, it’s obviously a mix of both. I guess the point of the question is just to determine where you personally place your line as to the ratio.

Because, yeah, Nature definitely has its part, undoubtedly. Some people just straight up have certain predalictions and preferences, personality traits and characteristics. But you don’t just go through life, having experiences and encounters without ever changing and altering on some scale (Enter: the debate over Dany’s decisions in the GoT finale – bring it, nerds! This is a hill I will die on. She had every reason IN THE WORLD TO- nevermind. Another time. Maybe. Or not. I don’t know. Anyway…).

But then, went my twelve-year-old brainy brainy after watching Fight Club, who are you? Or, who am I?

“You are not your job.” – Totally. Your job is just what you do, it’s how you contribute to the tribe. And that might change any number of times for any number of reasons.

“You are not your bank account.” – Well shit, I would hope not. Because that’s never been mighty impressive. But still, yeah, of course. This one’s silly.

But then, expand it a little…”You are not your name.” – Hey, Robert, Wallace, Sarah, etc! These things are just… the sounds we make or the squiggles we draw to express who we mean or who we’re addressing. But there are a million John’s, Tessa’s, Fred’s, and Abigail’s. It’s just…a label. It’s handy, you can like yours (I like mine), but it isn’t you.

During a religious studies course from years ago, I remember my professor mentioned how Plato felt about just existing in a body (and if I’m wrong, blame either my memory or Mr. Thompson – I know, another “Thompson”). Apparently, he likened it to a cage. A cage you, the mind, were just occupying until it died. A cage that could and would occasionally break down. And that got me thinking: “Yeah, you can’t be your body, either. If you break your arm, for example, it’s not like you lose part of you. Even if you’re an athlete and that means you can’t play your sport anymore, you aren’t any different, just your capability.”

That’s where Identity enters the mix. “Who am I?” Not “what,” or “how,” or any other of the five question types. “Who” in a way that isn’t answered with your name, or your job, or your sex, or your relationship to family members. Your personality. Who. Are. You?

Maybe if playing football is part of your identity, or you’re the “tennis guy”, and you suddenly sustain an injury that keeps you from doing that, then yeah, you lose that part of yourself. (For example, I used to do parkour but after a few injuries and “life thangs” eventually stopped. And it was weird, because to a fair number of people, I was “the parkour guy” or the “dude that can flip,” and when that was gone, there was an adjustment period, I won’t lie.) So, you lose that part of yourself, kind of…

But…do you really?

No.

Like, yes. But no.

See what I mean?

Anyway, the closest thing I’ve come to that’s an acceptable “answer” (in quotes because, ah, well you get it by now), are best illustrated by the two following sources:

Assassin’s Creed: Revelations
I mean, spoilers if you have any interest in the game and haven’t ever played it, but that’s about all the warning I’m gonna give for an eight year old video game in an overdone seri- anyway!
At the end of the game, Number 16 (I think was his ID) has this big heart-to-heart with Desmond, and, with arms outstretched and his face to the sky, he drops the line, “What are we but memories? Huh!? The stories we tell ourselves!”
Think on that shit…

Set it? Cool.
If you’ve been with me since the beginning, you might remember the short I put up with the same name. And I always liked it, and it’s stuck with me, because there’s something about it that resonates. It checks a lot of boxes. “You are not your job.” Check. “You are not your bank account.” Check. “You are not your name.” Check.
We’re just…that. We are our life’s story. What’s the one thing you leave behind after you die? Your legacy. Your memory. People’s memory of what you did or how you impacted them or others. You are the things you do, the places you go, the stories you tell, the people you take care of, the hand you hold out to help, etc etc.

Some Philosopher’s Playlist I Listened To That One Time Yeah, I get it, less of a catchy title. We could always call it, “Some Philosopher’s Playlist I Listened To That One Time: Reloaded” or something, but anyway…
In it, and I think I’m going to butcher the quote since I’m just spit-ballin’ here, some unnamed older gentleman says something like the following:

We all go through up’s and down’s. And once, when I was on one of those down’s, I kept having a thought. It was the same, persistent thought. ‘Why does this always happen to me?’ And when I realized that I had that thought before, something occurred to me. I am not the thought. This thought is not me. And I wondered, how many thoughts, and how many people everywhere each day, have thoughts like this, thoughts that are not them? And it occurred to me… I am not the thought, I am the awareness.”

Okay, if I had you take a moment to let the first one sink in… Absorb that. “I am not the thought, I am the awareness.” Speaking of parkour (from earlier), one of my coaches, Brett, made a deceptively insightful comment one day that I overheard: “You know, you can’t control your mood, but you can control your attitude.”
Now, marry the two thoughts. You’re not the thought, you are the awareness. You are the consciousness, the phenomenal, inchoate, ethereal experience behind your eyes, behind your thoughts. Your thoughts aren’t you, they occur to you. Your mood/emotions aren’t you, they influence you – you, the one behind them.

So, I don’t know, in conclusion…take the above and just…mill on it. Like Izzy from Gray’s Anatomy once said: “My mom always said, ‘Trust the man who claims to seek the truth, but doubt the man who claims to have found it.’”
And I need to maintain my credibility ’round here.

Anyway, thanks for brain-wrestling with me.

Catch you Thursday.

Ciao.

Who Are You? / Where Does Personality Come From?

Hey! Happy Tues…day…every…

Is today Tuesday…?

F*ck it, sure. Happy Tuesday, everyone!

If you can’t tell, ye olde headspace is a bit frazzled this fine Tues- weekday. So, the way I figure it, it’s the perfect time for a (Oh, yeah, and I didn’t have anything prepared for today because of work on the house. Anyway!) healthy freestyle rant essay!

I’m still pretty hung up on the topics in last week’s post, so I’m just gonna wax pseudo-philosophical and armchair Bro-Brain it up with some questions I had when I was eight. Sound good? Sweet.

I remember sitting in Mrs. Thompson’s third grade class room staring at a cow brain in a jar (for real, I was stoked when she said we were getting one) and the thought crossed my mind: “Where do our personalities come from?” You could probably see the pretty straightforward line of thinkin here, yeah? Our brains hold most of our thinky-stuff – memories, facts, jokes, emotions, lies we told our parents so we wouldn’t get in trouble – and so if that cow’s brain was in that jar, looking exactly as you’d expect from cartoons and old timey movies, then am I looking at that cow’s personality, too?

Like, obviously not the cow’s personality being expressed (uless that cow was lazy and really liked to swim but go nowhere), but looking at the vessel for its…well, its everything. And then I turned the question inward: “Where does personality come from?”

Now, clearly, this is a deep-as-fuck kind of question, and we could spend an actual book here (like the many that already populate the shelves of Barnes and Nobles nationwide) if we wanted to. But I gots shit to do and can’t mentally spelunk that deeply with what time I’ve got. But, I remember the timeline of that thought process as I’ve grown went roughly like this…

Personalities are held in the brain. Well, I mean, they are…aren’t they? But…is it…well, is it a thing that can be…held? That can be contained in that squishy little sponge of gray matter? And why are some people funny, others are serious, and why do I like Gundam figures, but not tomatoes (so on and so forth)? And if you had twins that were born at the exact same time, to the exact same parents, and lived in the exact same house, going to the exact same places, and knowing the exact same people…how and why would they ever be different?

Clearly, this is the point where you shoehorn in the age-old “Nature vs Nurture” debate, right? I think I’ve come to the conclusion that that question is entirely just a thought experiment or thought provocateur (if we’re feeling fancy) than an actual question. Because, and yeah, opinions will differ on this I guess, but, it’s obviously a mix of both. I guess the point of the question is just to determine where you personally place your line as to the ratio.

Because, yeah, Nature definitely has its part, undoubtedly. Some people just straight up have certain predalictions and preferences, personality traits and characteristics. But you don’t just go through life, having experiences and encounters without ever changing and altering on some scale (Enter: the debate over Dany’s decisions in the GoT finale – bring it, nerds! This is a hill I will die on. She had every reason IN THE WORLD TO- nevermind. Another time. Maybe. Or not. I don’t know. Anyway…).

But then, went my twelve-year-old brainy brainy after watching Fight Club, who are you? Or, who am I?

“You are not your job.” – Totally. Your job is just what you do, it’s how you contribute to the tribe. And that might change any number of times for any number of reasons.

“You are not your bank account.” – Well shit, I would hope not. Because that’s never been mighty impressive. But still, yeah, of course. This one’s silly.

But then, expand it a little…”You are not your name.” – Hey, Robert, Wallace, Sarah, etc! These things are just… the sounds we make or the squiggles we draw to express who we mean or who we’re addressing. But there are a million John’s, Tessa’s, Fred’s, and Abigail’s. It’s just…a label. It’s handy, you can like yours (I like mine), but it isn’t you.

During a religious studies course from years ago, I remember my professor mentioned how Plato felt about just existing in a body (and if I’m wrong, blame either my memory or Mr. Thompson – I know, another “Thompson”). Apparently, he likened it to a cage. A cage you, the mind, were just occupying until it died. A cage that could and would occasionally break down. And that got me thinking: “Yeah, you can’t be your body, either. If you break your arm, for example, it’s not like you lose part of you. Even if you’re an athlete and that means you can’t play your sport anymore, you aren’t any different, just your capability.”

That’s where Identity enters the mix. “Who am I?” Not “what,” or “how,” or any other of the five question types. “Who” in a way that isn’t answered with your name, or your job, or your sex, or your relationship to family members. Your personality. Who. Are. You?

Maybe if playing football is part of your identity, or you’re the “tennis guy”, and you suddenly sustain an injury that keeps you from doing that, then yeah, you lose that part of yourself. (For example, I used to do parkour but after a few injuries and “life thangs” eventually stopped. And it was weird, because to a fair number of people, I was “the parkour guy” or the “dude that can flip,” and when that was gone, there was an adjustment period, I won’t lie.) So, you lose that part of yourself, kind of…

But…do you really?

No.

Like, yes. But no.

See what I mean?

Anyway, the closest thing I’ve come to that’s an acceptable “answer” (in quotes because, ah, well you get it by now), are best illustrated by the two following sources:

Assassin’s Creed: Revelations
I mean, spoilers if you have any interest in the game and haven’t ever played it, but that’s about all the warning I’m gonna give for an eight year old video game in an overdone seri- anyway!
At the end of the game, Number 16 (I think was his ID) has this big heart-to-heart with Desmond, and, with arms outstretched and his face to the sky, he drops the line, “What are we but memories? Huh!? The stories we tell ourselves!”
Think on that shit…

Set it? Cool.
If you’ve been with me since the beginning, you might remember the short I put up with the same name. And I always liked it, and it’s stuck with me, because there’s something about it that resonates. It checks a lot of boxes. “You are not your job.” Check. “You are not your bank account.” Check. “You are not your name.” Check.
We’re just…that. We are our life’s story. What’s the one thing you leave behind after you die? Your legacy. Your memory. People’s memory of what you did or how you impacted them or others. You are the things you do, the places you go, the stories you tell, the people you take care of, the hand you hold out to help, etc etc.

Some Philosopher’s Playlist I Listened To That One Time Yeah, I get it, less of a catchy title. We could always call it, “Some Philosopher’s Playlist I Listened To That One Time: Reloaded” or something, but anyway…
In it, and I think I’m going to butcher the quote since I’m just spit-ballin’ here, some unnamed older gentleman says something like the following:

We all go through up’s and down’s. And once, when I was on one of those down’s, I kept having a thought. It was the same, persistent thought. ‘Why does this always happen to me?’ And when I realized that I had that thought before, something occurred to me. I am not the thought. This thought is not me. And I wondered, how many thoughts, and how many people everywhere each day, have thoughts like this, thoughts that are not them? And it occurred to me… I am not the thought, I am the awareness.”

Okay, if I had you take a moment to let the first one sink in… Absorb that. “I am not the thought, I am the awareness.” Speaking of parkour (from earlier), one of my coaches, Brett, made a deceptively insightful comment one day that I overheard: “You know, you can’t control your mood, but you can control your attitude.”
Now, marry the two thoughts. You’re not the thought, you are the awareness. You are the consciousness, the phenomenal, inchoate, ethereal experience behind your eyes, behind your thoughts. Your thoughts aren’t you, they occur to you. Your mood/emotions aren’t you, they influence you – you, the one behind them.

So, I don’t know, in conclusion…take the above and just…mill on it. Like Izzy from Gray’s Anatomy once said: “My mom always said, ‘Trust the man who claims to seek the truth, but doubt the man who claims to have found it.’”
And I need to maintain my credibility ’round here.

Anyway, thanks for brain-wrestling with me.

Catch you Thursday.

Ciao.

RE: 5 Big Reasons Employers Should Hire Gamers (and other Awesome Points)

Hey all, happy Thursday. [For those that notice, this is a re-post. I’m caught up working on some pretty exciting stuff I hope to have news about soon AND I liked this lil’ list. So, in case you missed it, check it out. 🙂 ]

No fancy intro. Here goes. Get ready for a loosely-structured, mostly ranting sort-of-essay.

The Five Big Reasons Employers Should Hire Gamers (and other Awesome Points)

  1. Problem-Solving Nature
    Boiled down to its basics, employers want someone who can problem-solve; and, at its barest, that’s all games really offer (and fun doing it, duh). Being a gamer means understanding the problem you’re presented with and all its parameters – or even sometimes working with incomplete information and making the most of that. This is going to be a hilariously extreme example, but I once heard a nugget of wisdom that went something like this: “You can learn how to perform open-heart surgery in two weeks, but surgeons go to school for years to learn how to handle all the things that can go wrong.” Does…does that make sense, what I’m trying to say? When starting a new job, you’re trained how to perform a task or serve a particular function – and that’s robotic. But having the baseline to foresee, anticipate, and correct aberrations where they arise (ie problem-solving skills), is just as necessary. Whether that’s exploring a ghostly mansion, outmaneuvering enemy troops on an alien planet, or doing your day job, absolutely every angle involves observing an obstacle and calculating a way of overcoming it – which is the heart of gaming in a nutshell.
  2. Knack for Optimization
    Employers want optimization. Whether that means someone who can manage their time really, really efficiently, or someone who can enter a situation with fresh eyes and suggest an improvement others haven’t seen. How does gaming relate to this? Have you ever heard of “Power Gaming” or “Min-Maxing?”
    The entire point for some gamers is to take what they have, view the systems they’re told to operate within, and get the absolute, objectively best result that they can. That can mean working with the bare minimum to greatest effect (like a lvl 1 Pyromancer speed run of Dark Souls) or obtaining the objectively best sword/gun/armor/meta deck in the business (like in just about any JRPG that’s ever existed).
    You may have even heard some gamers in your own circle talk relentlessly about trying to “break the game” (lookin’ at you, Bryce). For the uninitiated, while that may sound like a bad thing or something harmful, what it translates to is “trying to become so overwhelmingly good at a particular thing that you reach as close to 100% efficiency as is humanly (or, in my cousin’s case, inhumanly) possible. This usually, in gaming terms, refers to a character’s Strength stat or skill in Stealth being so goddamned high that they can use that and that alone to achieve anything; but it can absolutely also refer to the way your work space is organized, your priorities are stacked for the day, the way your orders are processed, or the roles those in your team play out.
  3. Familiarity with Flow State
    Sometimes the word “gamer” conjures an image of an either lackadasical kid in a beanbag chair with a glazed expression or sometimes a zealous young woman with a headset tuned into a fast-paced and loud FPS (“first person shooter”, for the laymen) like DOOM. When imagined this way, a Suit-n’-Tie might wonder, “What good could that person be for what I need?” To them, I would offer two words: flow state.
    Also known as “being in the zone,” “zoned in,” or “getting tunnel-vision,” operating in flow state is a particular state of mind I’m sure we’ve all experienced at some point or another in our lives. In it, you’re hyper aware, extraordinarily sharp and focused, make moves with dedicated efficiency, and even experience time differently.
    While it’s common enough with fast-paced video games, it’s not like it’s exclusive to that medium. I suck at it, but apparently it’s a common occurrence among chess players – being four, five steps ahead of your opponent (baker’s dozen if you’re playing against me), carrying contingencies, routes, and back-up plans in your noggin. Same thing goes for playing card games of all varieties. So of course it applies to the work place just as easily, and that makes for an incredibly handy state of mind to be well-practiced in, as many gamers are.
  4. “I just need this done.”
    Not all jobs are fun. In fact, if you listen to complaints around the watering hole or to your friends after they’re shift lets out, it’s not uncommon for people to complain about their jobs being boring or simple. I’m not disparaging shit, by the way, but be it flipping burgers, counting inventory, inspecting the same incoming products all day, or janitorial duties (all venerable trades), there’s yet another gaming mindset that ensures a dedicated performance…
    Have you ever heard of “grinding”…?
    Whether it’s defeating 500 of the same enemy type in a given region, saving the same generic peasant from the same generic wolves 100 times to become a legend, or collecting random bits and baubles of bullshit, it’s been a stable pillar of video games few would dispute. It’s pretty damn common in big RPG’s, World of Warcraft probably being the most notorious. “I need ten goat horns!” cries the farmer. “Come, bring me twenty bundles of molleybarrow weed!” shouts the alchemist. “Ah, the sword is yours, if you simply bring me thirty northern white rabbit anuses,” barters the eccentric merchant.
    The point simply being: menial, repetitive tasks done efficiently is just as within a gamer’s wheelhouse as everything else discussed so far.
  5. Crossover Skills
    This one is probably the least apparent, but the most important, and that’s the surprising infrastructure of crossover skills that video games can help develop. Best explained by example, I found that in my last job, XCOM 2 had weirdly prepared me rather well for what my job entailed. In brief, I was responsible for keeping a room stocked with necessary materials for the manufacturing process of the facility – making sure not to run out of particular substances, but also not to overstock as we didn’t have the space and that would result in a jam (essentially).
    For those not familiar, the XCOM games are centered around managing a para-military base tasked with fending off an extraterrestrial menace. This includes the well-being, training, equipment of a roster of soldiers, the layout of the base’s facilities, power consumption, queue of projects, so on and so forth, all while battling a computer-controlled alien force that wants to kill you and everything you stand for.
    It sounds a little funny, but the skills of resource and inventory management, logistics analysis, anticipation of needs, risk balancing, and orchestrating teammate synergy were all surprisingly appropriate skills developed by a video game and applied in a real world occupation.

And there you have it, a loosely-structured, mostly-ranting list of 5 Big-Ass Reasons for Employers to Hire Gamers. But one more point before we go and I do the whole “See ya Thursday!” thing: the ‘games as art’ argument.
It doesn’t really hold a place in the list of reasons games apply to work place efficiency, but it holds a place in my heart, as it should all of yours. Once upon a time, video games might have been all shoot-’em-up’s, Pong, and simple sports simulators, but nowadays the industry is transforming more and more into a place for pieces of interactive fiction with a driving focus and emphasis on the art of storytelling.
We still call them “games,” and they are as many include a failure state (Game Over screens and such), but to see works like Horizon Zero Dawn, The Last Guardian, Detroit: Become Human, The Witcher 3: The Wild Hunt, or the Last of Us and not see the creative beauty, energy, and genius that goes into those creations, then YOU CAN GO FU-
….

Sorry, that was going to be more aggressive that we really need here.
In a more measured sense, if we can take the traditional, romantic sentimentality we hold for curling up with a book on a rainy day and getting lost in the world between the pages and realize that other mediums hold the same capacity for imagination, empathy, and engagement…well, shit, I think the world would be better for it. Imagination’s part of the human experience, and one of the most beautiful privileges we enjoy as people. Why would you let a simple stigma close that door?

Anyway, yeah. Ciao for now, catch ya Tuesday.

5 Big Reasons Employers Should Hire Gamers (and other Awesome Points)

Hey all, happy Tuesday.

No fancy intro. Here goes. Get ready for a loosely-structured, mostly ranting sort-of-essay.

The Five Big Reasons Employers Should Hire Gamers (and other Awesome Points)

  1. Problem-Solving Nature
    Boiled down to its basics, employers want someone who can problem-solve; and, at its barest, that’s all games really offer (and fun doing it, duh). Being a gamer means understanding the problem you’re presented with and all its parameters – or even sometimes working with incomplete information and making the most of that. This is going to be a hilariously extreme example, but I once heard a nugget of wisdom that went something like this: “You can learn how to perform open-heart surgery in two weeks, but surgeons go to school for years to learn how to handle all the things that can go wrong.” Does…does that make sense, what I’m trying to say? When starting a new job, you’re trained how to perform a task or serve a particular function – and that’s robotic. But having the baseline to foresee, anticipate, and correct aberrations where they arise (ie problem-solving skills), is just as necessary. Whether that’s exploring a ghostly mansion, outmaneuvering enemy troops on an alien planet, or doing your day job, absolutely every angle involves observing an obstacle and calculating a way of overcoming it – which is the heart of gaming in a nutshell.
  2. Knack for Optimization
    Employers want optimization. Whether that means someone who can manage their time really, really efficiently, or someone who can enter a situation with fresh eyes and suggest an improvement others haven’t seen. How does gaming relate to this? Have you ever heard of “Power Gaming” or “Min-Maxing?”
    The entire point for some gamers is to take what they have, view the systems they’re told to operate within, and get the absolute, objectively best result that they can. That can mean working with the bare minimum to greatest effect (like a lvl 1 Pyromancer speed run of Dark Souls) or obtaining the objectively best sword/gun/armor/meta deck in the business (like in just about any JRPG that’s ever existed).
    You may have even heard some gamers in your own circle talk relentlessly about trying to “break the game” (lookin’ at you, Bryce). For the uninitiated, while that may sound like a bad thing or something harmful, what it translates to is “trying to become so overwhelmingly good at a particular thing that you reach as close to 100% efficiency as is humanly (or, in my cousin’s case, inhumanly) possible. This usually, in gaming terms, refers to a character’s Strength stat or skill in Stealth being so goddamned high that they can use that and that alone to achieve anything; but it can absolutely also refer to the way your work space is organized, your priorities are stacked for the day, the way your orders are processed, or the roles those in your team play out.
  3. Familiarity with Flow State
    Sometimes the word “gamer” conjures an image of an either lackadasical kid in a beanbag chair with a glazed expression or sometimes a zealous young woman with a headset tuned into a fast-paced and loud FPS (“first person shooter”, for the laymen) like DOOM. When imagined this way, a Suit-n’-Tie might wonder, “What good could that person be for what I need?” To them, I would offer two words: flow state.
    Also known as “being in the zone,” “zoned in,” or “getting tunnel-vision,” operating in flow state is a particular state of mind I’m sure we’ve all experienced at some point or another in our lives. In it, you’re hyper aware, extraordinarily sharp and focused, make moves with dedicated efficiency, and even experience time differently.
    While it’s common enough with fast-paced video games, it’s not like it’s exclusive to that medium. I suck at it, but apparently it’s a common occurrence among chess players – being four, five steps ahead of your opponent (baker’s dozen if you’re playing against me), carrying contingencies, routes, and back-up plans in your noggin. Same thing goes for playing card games of all varieties. So of course it applies to the work place just as easily, and that makes for an incredibly handy state of mind to be well-practiced in, as many gamers are.
  4. “I just need this done.”
    Not all jobs are fun. In fact, if you listen to complaints around the watering hole or to your friends after they’re shift lets out, it’s not uncommon for people to complain about their jobs being boring or simple. I’m not disparaging shit, by the way, but be it flipping burgers, counting inventory, inspecting the same incoming products all day, or janitorial duties (all venerable trades), there’s yet another gaming mindset that ensures a dedicated performance…
    Have you ever heard of “grinding”…?
    Whether it’s defeating 500 of the same enemy type in a given region, saving the same generic peasant from the same generic wolves 100 times to become a legend, or collecting random bits and baubles of bullshit, it’s been a stable pillar of video games few would dispute. It’s pretty damn common in big RPG’s, World of Warcraft probably being the most notorious. “I need ten goat horns!” cries the farmer. “Come, bring me twenty bundles of molleybarrow weed!” shouts the alchemist. “Ah, the sword is yours, if you simply bring me thirty northern white rabbit anuses,” barters the eccentric merchant.
    The point simply being: menial, repetitive tasks done efficiently is just as within a gamer’s wheelhouse as everything else discussed so far.
  5. Crossover Skills
    This one is probably the least apparent, but the most important, and that’s the surprising infrastructure of crossover skills that video games can help develop. Best explained by example, I found that in my last job, XCOM 2 had weirdly prepared me rather well for what my job entailed. In brief, I was responsible for keeping a room stocked with necessary materials for the manufacturing process of the facility – making sure not to run out of particular substances, but also not to overstock as we didn’t have the space and that would result in a jam (essentially).
    For those not familiar, the XCOM games are centered around managing a para-military base tasked with fending off an extraterrestrial menace. This includes the well-being, training, equipment of a roster of soldiers, the layout of the base’s facilities, power consumption, queue of projects, so on and so forth, all while battling a computer-controlled alien force that wants to kill you and everything you stand for.
    It sounds a little funny, but the skills of resource and inventory management, logistics analysis, anticipation of needs, risk balancing, and orchestrating teammate synergy were all surprisingly appropriate skills developed by a video game and applied in a real world occupation.

And there you have it, a loosely-structured, mostly-ranting list of 5 Big-Ass Reasons for Employers to Hire Gamers. But one more point before we go and I do the whole “See ya Thursday!” thing: the ‘games as art’ argument.
It doesn’t really hold a place in the list of reasons games apply to work place efficiency, but it holds a place in my heart, as it should all of yours. Once upon a time, video games might have been all shoot-’em-up’s, Pong, and simple sports simulators, but nowadays the industry is transforming more and more into a place for pieces of interactive fiction with a driving focus and emphasis on the art of storytelling.
We still call them “games,” and they are as many include a failure state (Game Over screens and such), but to see works like Horizon Zero Dawn, The Last Guardian, Detroit: Become Human, The Witcher 3: The Wild Hunt, or the Last of Us and not see the creative beauty, energy, and genius that goes into those creations, then YOU CAN GO FUCK YOURSE-
….

Sorry, that was going to be more aggressive that we really need here.
In a more measured sense, if we can take the traditional, romantic sentimentality we hold for curling up with a book on a rainy day and getting lost in the world between the pages and realize that other mediums hold the same capacity for imagination, empathy, and engagement…well, shit, I think the world would be better for it. Imagination’s part of the human experience, and one of the most beautiful privileges we enjoy as people. Why would you let a simple stigma close that door?

Anyway, yeah. Ciao for now, catch ya Thursday.

Speed Essay: The Lost Art of Audience

Happy Thursday, y’all.

Question: When approaching a public restroom, be it at a restaurant or even at work, do you knock first? (For best results, be honest with yourself.)

Not trying to paint myself as the star of my own show here, but I have the habit of knocking no matter what (for motivation, see past experiences 1 and 2).

Also, at the top, originally, I planned this as a poor man’s essay, but I feel a loosely-structured rant coming on, so bear with me.

I think it stems back to my high school drama teacher (that’s right nerds, theater or bust), and her emphasis on our behavior as an audience member above most everything else. Sure, we learned tricks to remember our lines, how to take and even deliver stage direction, how to emote and express our characters’ stories, but what was always emphasized was how we minded our manners when we weren’t on stage.

You might think it’s as easy as, “Sit down, be quiet, and be attentive,” and a lot of it really does come down to those three little tenets. But there’s more to it than that, there’s a consideration that comes with applying those three rules. Stage performance isn’t like a TV show, wherein the interaction is one-way. You’re not supposed to say anything and the actors’ questions (if there are any) are rhetorical, true, but it’s kind of a two-way street.

If you’ve never been to a stand-up comedy show – first off, holy shit, you owe it to yourself not to be a humorless turd, but secondly – go to one. It’s a perfect parallel to what I’m trying to get to. There’s an interaction and a tacit social contract between the performer and the audience that roughly states, “I agree to be a part of this interaction, to remain quiet, attentive, and understanding of its context; but in being attentive, I know when and how to be considerate of the performer, giving my energy to the reactions being requested by the performer at given times.”

Now, that was a lot, but the TL;DR is: When they make a joke, I’ll laugh, because if I don’t, that ruins the flow and makes shit awkward.

If a stage performance of any kind is treated as a one-way interaction, it suddenly becomes bland and just…the air gets thick. Can you imagine going to a stage play and nobody claps? No one applauds? No one laughs at jokes?

Ew.

But the opposite is just as bad. To disregard the performer and be on your phone, speak to those next to you, get up and leave on your own time, or worst of all, interject yourself into the performance by heckling or answering rhetorical questions – God! (Sorry, getting heated – cooling jets in 3…2…1…)

The point is this: I think the same instinct or lack of restraint that leads to one behaving like the above-mentioned (completely hypothetical) butt-hole (even though we’ve all been witness to at least one) comes from the same place as approaching a bathroom and just trying the handle.

I don’t know. I might be off-base here, but to me trying the handle without knocking (whether it’s locked or not) is an extension of the thought: “The bathroom is locked,” rather than, “Ah, someone else is in there,” and there’s difference, albeit a fine one.

I think it comes from a lack of basic consideration (just objectively, not lecturing you – I’m not your mom) and is from a thought that focuses on “me and my needs” rather than one’s place amid others. From there, it’s a short jump to calling it a matter of empathy.

People like to think of themselves as good listeners, right? But that doesn’t mean just being quiet while the other person talks and/or occasionally nodding and going “Mmhm.” Just like being considerate of an actor on stage, it’s a matter of being receptive and then empathetic to who you’re listening to.

Final point and then I’ll let you go (Jesus, what am I doing? You can leave at any time, this is an in-person conversation where I can hold you hostage).

I don’t think I’m the only one on here who’s heard of Jocko Willink, but I discovered a trick while listening to an old clip of his. It kind of follows the same criticism of, “There’s no such thing as true altruism, because the good thing is being done to satisfy one’s own desire to be good; not for good’s own sake,” but what I did was this: As he spoke each word, I echoed it in my head as though I was the one saying it. But I found that by doing this, I could put myself in the place of the speaker waaaaaay more and could kind of feel where the advice was coming from. Sure, it sounds goofy and kind of like, “Well, I suddenly like what he’s saying a lot more if I’m the one saying it,” but for real, give it a try.

All of this even applies when critiquing someone else’s work of art, statement, film, book, what have you. Much like we saw with the season finale of Game of Thrones (Christ, don’t get me started), before you go on crying, “They got lazy!” or “So-and-So totally lost touch with [their own] characters,” maybe put yourself in the place of the creator; and though you might have done it differently, it goes a million miles to accept the thought process at work.

To wrap up, be it as an audience member at a performance, listening to a friend vent about something or other, or even knocking on an occupied bathroom’s door, they all come from a central skill set that I think we can all agree sort of seems to suffer at large.

So…just…be a good audience member (in life).

S’all for now. Rant’s over. Thanks for swinging by. Catch you Tuesday.

RE: The Legend of ‘MegaBoom!’

(Happy Thursday, all! By a combination of time constraints and outside distractions, we’re doing a re-post! Though, I will say, we have a cool somethin’ coming for Tuesday [if not before then, but we’ll see].)

Sorry we were absent Thursday, but celebrating Independence Day meant making sacrifices…

…like camping…and swimming in a lake…

…and s’mores.

Don’t feel bad for me.

Anyway, what I’m saying, is I missed one. BUT it’s okay, because it actually ties in.

Last Thursday saw all of the above-mentioned activities and many others. The one we’re going to focus on is one I think everyone (and especially any Lord of the Rings kids) should at least try: archery.

The lake/campground/recreation territory whatsamagidget we went to had a ton hiking trails, and of those, one that is itself a walking archery range. I’ve had my bow for about seven years and have practiced the art of flinging arrows off and on in that time. (In fact, anyone else remember that Mayan Calendar Apocalypse that was supposed to happen back in 2012? I’m not saying that I thought the world was going to end…I’m not…I am saying that I had my bow ready just in case it was the Time of Mutants and Raiders was nigh, though.)

All of that, however, is just context for what we’re talking about today: The MegaBoom.

That whole off-and-on habit of practice translates roughly to: “practicing regularly for a few weeks and then taking a few months off.” That means that, after seven years, I’m pretty good alright I can hang… I do alright. And yes, of course, I check that my grouping is good enough to hit a human-sized target in case the Green Arrow needs a break, duh. So bulls-eyes at 40-meters happen, albeit infrequently, but I’m no Robin Hood or freaky good shot.

However…

…there’s one guy out there who thinks I’m fucking fantastic.

Let’s focus on that guy.

It was one of those times where I was taking up the hobby again off a hiatus and I go to my regular shop (I would super give her a shout-out, but I’m not totally sure that what happens in the story was entirely legal, so let’s just call the shop “Maggie’s.”) I pay for my time and begin stringing my bow.

For a Friday, it’s unusually thin, with myself and two other guys taking up lanes. One of them has his son with him, who’s receiving beginner’s lessons at the firing line. The owner, Maggie, is teaching him basic form and safety, and he’s eagerly drinking it all up. It’s cute. During this time, myself and the two other guys (the boy’s father included) begin chatting it up. I explain that I’m coming off a regular layup and they both say how they’re each taking it up for the first time, roughly, since childhood. So we’re all on relatively even ground skill-wise, which was comforting (after all, it’s humbling to be on the line, shooting wide, while Katniss Goddamn Everdeen steps up and zeroes her quiver with bulls-eyes). At this point, I overhear Maggie teaching the kid the importance of a full draw:

Maggie: “Mmhm, well yeah. This time it didn’t stick in the target because it wasn’t going fast enough. If you want it to stick, it has to go faster; and if you want it to go faster, you have to pull back all the way, buddy. Okay?”

Then, bless her heart, she puts the spotlight on me. Without ever breaking eye contact with the kid, she then says:

“Hey, Evan. Step up to the line and take a shot for us, hmm?”

I politely pause my conversation with the other patrons and step up to the line. I line up my feet, my hips, shoulders, and even crack my neck. I nock an arrow, grip the string, then finally look at the target. One big breath in then out, I raise my bow, draw back to my nose (a habit of form that I’ve always had weird difficulty adhering to), hold a moment, and release.

Fuckin’ bulls-eye.

Calmly, I smile and step back into conversation but on the inside I am: screaming, windmill-playing air guitar, and thinking of what sponsorships I want when I make it to the Olympics. The two other men had kind things to say, and while I outwardly received them coolly, my heart was on fire in my chest.

The rest of the day proceeded pretty uneventfully from there, but I came back the next day to practice, still riding high off my cool moment from the day before. Who do I see but the father from yesterday (let’s call him Tyler)? He greets me as “that bullseye guy” (to which I blush) and we get to practice.

That day, the store was being managed by a friend of Maggie’s rather than Maggie herself (I think she’d come down with a stomach bug). [We’ll call him] Franky watched us shoot, gave us pointers on form, made jokes – the usual. That was, until he said something about a “Mega Boom.” After a run collecting my arrows, I returned to the line and asked what that was all about.

Rather than answer me in words, his eyes just lit up and he ran around the corner to the back office. About a minute or two later, he returned holding what looked like a bike pump, a small mesh net, a clamp of some kind, and an empty 2-liter soda bottle. I watch as he assembles the whole thing and begins apparently pumping air into the empty plastic bottle. When he’s done, he’s left with a highly pressurized soda bottle fixed to a little stand, and I suddenly see what’s going on: an explosive target.

Now, for context, Maggie’s since moved to a larger location, but the range at that time was relatively small, maybe 15-meters long from target to wall. Thing was, the wall was a warehouse door that opened out into a parking lot. When he sees that we understand what he’s offering us, Franky goes, “Yeah, we might want to head outside for this.” He sets the bottle on top of one of the targets at the end of the range, opens the door, and motions us out into said parking lot. He walks us to approximately 50-meters away (approximately 160-feet, for my imperials) and gives us the green flag.

(Which, as a side note, was a bit premature because as we’re looking at each other as to who is going to try to set off this pseudo-domestic explosive first, a couple of nervous, first-time customers were just walking out the front door – next to the door INTO WHICH WE’RE ABOUT TO FIRE. They freaked out and left before anything happened though…so…all’s well that ends well.)

Anyway, Tyler looks at me and says, “You’re the likeliest to hit it, so you go first.”

I still don’t really understand his logic here, as wouldn’t you want the likeliest shot to go last? But I was too taken by the flattering reference to yesterday’s freak accident but well-time bulls-eye to say no.

Now, at that point, I’d never attempted a shot from that far away before, so my hopes were pretty low. I was also shooting at an empty plastic bottle…a thing which is TRANSPARENT. So I just adjusted my eyes best I could and focused on the blue Pepsi label that wrapped around it. I follow the form from yesterday, raise, draw, and release. Normally, at such close ranges, the sound of an arrow shot sounds kind of like “thuum-tak!” in pretty quick succession, right?

This one was different.

I release the string and hear: “thuum…f-f-f-f-f…BOOOOOM!!”

For the second time that weekend, I felt like Green Arrow, Katniss, Hawkeye, the huntress-god Artemis made flesh. And y’all, it was so loud even from outside and that far away, that I can’t imagine what would have happened to our ears or brains if we’d been standing inside.

After a few moments of stunned silence, we walk back to the wall of targets and look at the damage. I’d hit dead center of the bottle. On one side was a small hole the diameter of an arrow shaft, and the other was split and blown out entirely. I also realize then and there that my arrow itself is utterly missing. I dig into the target a little and find the front half of it and start laughing until I cry. I look around, but can’t seem to find the end with fletching until Franky calls out from the usual firing line that it had blown back to the tape. He brings it over to me and apologizes (fair enough, arrows are expensive); but I told him something I very much mean to this day: I’d do it again in a heartbeat.

The next Monday, I went to work with the ruptured bottle and two frayed arrow pieces and put them proudly on display atop my locker, praying that I’d get asked about it.

I probably told this story to over twenty people that day, and I haven’t matched it with a better one since.

But Tyler doesn’t know that. To that guy, who happened to be present for the singularly best moments in my archery career, I’m a goddamn sniper.

Anyway, y’all take it easy until Tuesday!

The Legend of ‘MegaBoom!’

Happy Tuesday, all!

Sorry we were absent Thursday, but celebrating Independence Day meant making sacrifices…

…like camping…and swimming in a lake…

…and s’mores.

Don’t feel bad for me.

Anyway, what I’m saying, is I missed one. BUT it’s okay, because it actually ties in.

Last Thursday saw all of the above-mentioned activities and many others. The one we’re going to focus on is one I think everyone (and especially any Lord of the Rings kids) should at least try: archery.

The lake/campground/recreation territory whatsamagidget we went to had a ton hiking trails, and of those, one that is itself a walking archery range. I’ve had my bow for about seven years and have practiced the art of flinging arrows off and on in that time. (In fact, anyone else remember that Mayan Calendar Apocalypse that was supposed to happen back in 2012? I’m not saying that I thought the world was going to end…I’m not…I am saying that I had my bow ready just in case it was the Time of Mutants and Raiders was nigh, though.)

All of that, however, is just context for what we’re talking about today: The MegaBoom.

That whole off-and-on habit of practice translates roughly to: “practicing regularly for a few weeks and then taking a few months off.” That means that, after seven years, I’m pretty good alright I can hang… I do alright. And yes, of course, I check that my grouping is good enough to hit a human-sized target in case the Green Arrow needs a break, duh. So bulls-eyes at 40-meters happen, albeit infrequently, but I’m no Robin Hood or freaky good shot.

However…

…there’s one guy out there who thinks I’m fucking fantastic.

Let’s focus on that guy.

It was one of those times where I was taking up the hobby again off a hiatus and I go to my regular shop (I would super give her a shout-out, but I’m not totally sure that what happens in the story was entirely legal, so let’s just call the shop “Maggie’s.”) I pay for my time and begin stringing my bow.

For a Friday, it’s unusually thin, with myself and two other guys taking up lanes. One of them has his son with him, who’s receiving beginner’s lessons at the firing line. The owner, Maggie, is teaching him basic form and safety, and he’s eagerly drinking it all up. It’s cute. During this time, myself and the two other guys (the boy’s father included) begin chatting it up. I explain that I’m coming off a regular layup and they both say how they’re each taking it up for the first time, roughly, since childhood. So we’re all on relatively even ground skill-wise, which was comforting (after all, it’s humbling to be on the line, shooting wide, while Katniss Goddamn Everdeen steps up and zeroes her quiver with bulls-eyes). At this point, I overhear Maggie teaching the kid the importance of a full draw:

Maggie: “Mmhm, well yeah. This time it didn’t stick in the target because it wasn’t going fast enough. If you want it to stick, it has to go faster; and if you want it to go faster, you have to pull back all the way, buddy. Okay?”

Then, bless her heart, she puts the spotlight on me. Without ever breaking eye contact with the kid, she then says:

“Hey, Evan. Step up to the line and take a shot for us, hmm?”

I politely pause my conversation with the other patrons and step up to the line. I line up my feet, my hips, shoulders, and even crack my neck. I nock an arrow, grip the string, then finally look at the target. One big breath in then out, I raise my bow, draw back to my nose (a habit of form that I’ve always had weird difficulty adhering to), hold a moment, and release.

Fuckin’ bulls-eye.

Calmly, I smile and step back into conversation but on the inside I am: screaming, windmill-playing air guitar, and thinking of what sponsorships I want when I make it to the Olympics. The two other men had kind things to say, and while I outwardly received them coolly, my heart was on fire in my chest.

The rest of the day proceeded pretty uneventfully from there, but I came back the next day to practice, still riding high off my cool moment from the day before. Who do I see but the father from yesterday (let’s call him Tyler)? He greets me as “that bullseye guy” (to which I blush) and we get to practice.

That day, the store was being managed by a friend of Maggie’s rather than Maggie herself (I think she’d come down with a stomach bug). [We’ll call him] Franky watched us shoot, gave us pointers on form, made jokes – the usual. That was, until he said something about a “Mega Boom.” After a run collecting my arrows, I returned to the line and asked what that was all about.

Rather than answer me in words, his eyes just lit up and he ran around the corner to the back office. About a minute or two later, he returned holding what looked like a bike pump, a small mesh net, a clamp of some kind, and an empty 2-liter soda bottle. I watch as he assembles the whole thing and begins apparently pumping air into the empty plastic bottle. When he’s done, he’s left with a highly pressurized soda bottle fixed to a little stand, and I suddenly see what’s going on: an explosive target.

Now, for context, Maggie’s since moved to a larger location, but the range at that time was relatively small, maybe 15-meters long from target to wall. Thing was, the wall was a warehouse door that opened out into a parking lot. When he sees that we understand what he’s offering us, Franky goes, “Yeah, we might want to head outside for this.” He sets the bottle on top of one of the targets at the end of the range, opens the door, and motions us out into said parking lot. He walks us to approximately 50-meters away (approximately 160-feet, for my imperials) and gives us the green flag.

(Which, as a side note, was a bit premature because as we’re looking at each other as to who is going to try to set off this pseudo-domestic explosive first, a couple of nervous, first-time customers were just walking out the front door – next to the door INTO WHICH WE’RE ABOUT TO FIRE. They freaked out and left before anything happened though…so…all’s well that ends well.)

Anyway, Tyler looks at me and says, “You’re the likeliest to hit it, so you go first.”

I still don’t really understand his logic here, as wouldn’t you want the likeliest shot to go last? But I was too taken by the flattering reference to yesterday’s freak accident but well-time bulls-eye to say no.

Now, at that point, I’d never attempted a shot from that far away before, so my hopes were pretty low. I was also shooting at an empty plastic bottle…a thing which is TRANSPARENT. So I just adjusted my eyes best I could and focused on the blue Pepsi label that wrapped around it. I follow the form from yesterday, raise, draw, and release. Normally, at such close ranges, the sound of an arrow shot sounds kind of like “thuum-tak!” in pretty quick succession, right?

This one was different.

I release the string and hear: “thuum…f-f-f-f-f…BOOOOOM!!”

For the second time that weekend, I felt like Green Arrow, Katniss, Hawkeye, the huntress-god Artemis made flesh. And y’all, it was so loud even from outside and that far away, that I can’t imagine what would have happened to our ears or brains if we’d been standing inside.

After a few moments of stunned silence, we walk back to the wall of targets and look at the damage. I’d hit dead center of the bottle. On one side was a small hole the diameter of an arrow shaft, and the other was split and blown out entirely. I also realize then and there that my arrow itself is utterly missing. I dig into the target a little and find the front half of it and start laughing until I cry. I look around, but can’t seem to find the end with fletching until Franky calls out from the usual firing line that it had blown back to the tape. He brings it over to me and apologizes (fair enough, arrows are expensive); but I told him something I very much mean to this day: I’d do it again in a heartbeat.

The next Monday, I went to work with the ruptured bottle and two frayed arrow pieces and put them proudly on display atop my locker, praying that I’d get asked about it.

I probably told this story to over twenty people that day, and I haven’t matched it with a better one since.

But Tyler doesn’t know that. To that guy, who happened to be present for the singularly best moments in my archery career, I’m a goddamn sniper.

Anyway, y’all take it easy until Thursday (for real this time)!

Confessions of a Criminal, pt. 1

Happy Tuesday, everybody.

The other week, I went to a local event in my area called “Coffee with a Cop” as part of an attempt at character research for a novel I’ve got cooking (I actually sort of chickened out then had to come back after being light-heartedly berated by a department clerk, but that’s a story for another time). Point is, it’s a really cool shin-dig wherein members of the local police department convene at a designated coffee shop and are available to the public for questions, conversation, and general hang-out.

Reflecting on it and my notes, it got me thinking about the, precisely, two times I’ve been at odds with The Law – both simple traffic violations.

The first was a simple speeding ticket, and not worth mentioning besides this note telling you it isn’t worth mentioning.

The second was a bit more fun.

For a bit of context, let’s rewind. You all remember Pierre, the roommate who ignited the apartment-wide Cold War? Well, maybe six years ago, he had a girlfriend who’s father had the following belief: “Eh, I just use the carpool lane year-round and whenever. Whenever I get caught, I just treat the ticket like my membership fee.”

As a 19-year-old, I thought this philosophy was goddamn brilliant.

So that’s what I did. For years, I was “that guy,” the one who blazed passed you losers caught in bumper-to-bumper traffic during rush hour. I did this as a renegade road warrior for years; and you know what? I was always on time (sort of kind of not really not the point).

Well one day, I hopped on the freeway, scooted over to the fast lane like usual, and was on my way. Except this time was different. This time, I got a little funny feeling in the back of my brain. A little tingle like ESP that told me, for some inexplicable reason, today was the wrong day to do this. Some would call it paranoia, some would call it guilt, others might call it an impending sense of divine CHP justice (I’d probably side with the latter). But whatever you want to call it, in that moment I was certain I’d made a bad move. So I started trying to merge back in line. Thing was, my plan worked TOO WELL.

I was flying passed columns of barely-moving vehicles, making really good time to my next job (yeah, by the way, it was during a summer where I was working a second job to help teach an English class – well, tutor, but you get me), but all the while thinking that today it was a bad idea, and for the life of me I couldn’t find a spot to merge back into line.

Well, about five minutes into this master class of seeing the future, that’s when I saw him: Officer Powers.

And no shit, I’m not making his name up either to make him sound cool or ‘protect his identity’ or anything. His name was legitimately Officer Powers (like, I’m sure he had a first name, but you know what I’m saying).

Anyway, the freeway passes under an overpass and time…just…

Well, you ever have one of those experiences where you experience a single second of time, but it feels slowed down and stretched into fifteen? That happened here. As I drove under the overpass, I turned my head (slow-motion eyes blinking included) and saw a motorcycle cop that had been hidden on the other side of the barrier. I watch his eyes (behind his badass sunglasses) slowly rise from his radar gun and – y’all – I could feel the eye contact. With our eyes alone and all in an instant, we had the following conversation:

Me: “You see me, right?”
Him: “Oh, yeah.”
Me: “And you see me seeing you, right?”
Him: “Mmhm, most definitely.
Me: “And you can tell I’m seeing you seeing me, right?”
Him: “Totally.”
Me: “Shit.”
Him: “Yup.”

Then, just as quickly as it had slowed, time resumed its usual pace, and as it did, my heart started thumping. “Crap, crap, crap, crap, crap!” it kept saying.

Then OF COURSE a spot opens up in a regular lane, I scoot into it and start hoping, “Well, maybe that whole thing was imagined. Maybe that badass hawk-eyed cop lost track of me.”

Nope.

A few seconds later I heard the ‘Whoop-Whoop’, saw the lights, and he pulled up behind lil’ old me.

Now, here’s the problem. Like I mentioned up top, I’ve been pulled over precisely once before on the freeway. That time, it had been a complete piece of cake. Freeway, nighttime with no other cars, just before an off-ramp that pulled directly into a gas station. Super safe, super easy, no mess, no fuss.

This time, it was on a hot, bright, busy day, with the Great Migration of Southern Traffic happening, and I didn’t know to/how to pull over onto the shoulder.

So…I…just kept driving.

Like, I was in the right-hand lane and trying to choose and exit to take, but couldn’t find a similar, utterly perfect one; so I panicked and stayed on the freeway.

I took so long to pull off that the car driving in front of me must have had a guilty conscience over something and pulled off to the shoulder themselves (or they were demonstrating for me, I don’t know). Point is, I take so long to pull over, the guy rides up to my window.

Him: “Hey, are you gonna pull over or what?”
Me: “Um, erm, I, uh, um…downtown exit?”

I can’t see his eyes roll behind his shiny-ass aviator glasses, but I felt it.

I finally pull off the freeway at the designated exit, but then I encounter another problem: where to park?

I come up to a stop light, and take a right because I know it goes into a neighborhood with, normally, plenty of street parking where I can proudly receive my traffic citation. Except today, the curbs are all super busy. So I come up to a 4-way stop intersection thinking this: “Well, I mean, there’s a little bit of space over there, but it looks like it’s a bit of red curb and, ho-ho, I don’t wanna double down. That spot looks open, but- oof, looks like a yellow curb…”

Meanwhile, Officer Powers has again approached my driver’s side window as three other cars have approached the intersection, but are all awkwardly sitting there since it’s my turn to go and nobody wants to go out of order while a cop is present. I roll my window down.

Me: “Hi again.”
Him: “Yeah, hi. You see that patch of curb over there?” -he points-
Me: “Yessir.”
Him: “There.”

He holds his hands up to hold the three other cars back as a way to direct traffic for me as he waves me forward to my parking spot.

The [French accent] piece de resistance?

I smirk and nod at one of the cars I pass. Y’all, I felt like such a pimp getting my very own police escort that I chest-pumped at a stranger.

Anyway, once I park, it was nothing but a (further) pleasant experience. He told me I come off like I’m new to this sort of thing, to which I confess I am, to which he responds that he guesses that’s probably a good thing.

In the end, I was late to work, got my ticket and a story, and I haven’t violated the rules of the carpool/HOV lane since. #thesystemworks

Also, I told my mom about the whole thing, and she laughed with me. I told my girlfriend and got my ass chewed plum off for it. Learned a lot that day.

Catch you guys Thursday!

AAAAAAAAAAAAAAAAHHHHHHHHHHHHH!!!

ALSO I HAVE MORE NEWS!!

My episode with the NIGHTLIGHT podcast dropped last Friday!! It features a horror story of mine: “The Scars of Eliza Gray“. Go, it’s free, give it a listen, and if you wanna, stick around after the 25-minute mark to listen to my interview with the podcast’s creator, Tonia Thompson. It was a TON of fun to do and I’m sure we’ll have more news like this in the future.

Today’s Hors-d’oeuvres (#foodforthought)

Happy Tuesday, everybody.

First off, if you’re having trouble (like I did) with the title today, that’s apparently how you spell the little munchies you have before dinner or in between courses (plain speak: “orderves”).

Second, I’m out there husslin’, so for today, you’re at a fancy dinner party. It’s a big ol’ Great Gatsby mansion with a courtyard, a fountain, waiters n’ shit. I’m the guy who walks up holding a tray and a towel over my arm (I assume for some reason) and offers you little worldly food items. Let’s say I have a curly string mustache, too.

I’ve always been a bit of a quote collector and I think we should all be. A few years ago, my girlfriend’s mom gave me one of the best compliments I’ve ever received when I said, “I like to consider wisdom where I find it, no matter the source,” and she replied, “That should be on a pillow or something.”

But that’s what today’s about, a few morsels here and there that resonated, and I’m gonna cross my fingers they do the same with you. Cheers.

#1

“If objects for gratitude and admiration are our desire, do they not present themselves every hour to our eyes? Do we not see a fair creation prepared to receive us the instant we are born – a world furnished to our hands, that cost us nothing? Is it we that light up the sun? Or pour down the rain? Or fill the earth with abundance? Whether we sleep or wake, the vast machinery of the universe goes on.”
-Thomas Paine, The Age of Reason

The Take: I would actually recommend reading all of ‘The Age of Reason’ by Paine- well, actually not. Part 1 is terrific. In (very) short, with Part 1 he basically outlines his views on religion at large, the idea of a Creator, existence, and his own personal form of deism (which I personally find beautiful). The above is a good foot in the door for what the rest of Part 1 is about. It doesn’t capture all of the wonderful ways he illustrates it and further fleshes it out, but it’s a pill if that’s all you want. An even more concise if less flavorful way to express what I think Paine tries to get across here is this: “The world is so much bigger than you and majestic beyond reasonable understanding. That alone is reason enough to appreciate life.”
(The second half, called “Part 2”, is basically a constructed essay-form breakdown on how the stories in the Bible don’t, in his view, conform to logical processes or, as the title goes, reason; and personally, I didn’t find I needed that, but if it’s your bag, go for it.)

#2

“Death by violence, death by cold, death by starvation – these are the normal ends of the stately and beautiful creatures of the wilderness. The sentimentalists who prattle about the peaceful life of nature do not understand its utter mercilessness; although all they would have to do would be to look at the birds in the winter woods, or even at the insects on a cold morning or cold evening. Life is hard and cruel for all lower creatures, and for man also, in what the sentimentalists call a ‘state of nature.'”
-Theodore Roosevelt

The Take: I think I feel good including this one here because I’ve noticed it comes up a lot in my fiction (nothing that’s made its way here yet). I hold that it’s a reasonably good theme to include or just understanding to utilize whether it be in fact, fiction, or real life, because it’s true. Life isn’t easy within civilization sometimes, much less without it. It can be a terrific reminder the next time you think you live in a shithole or boo-hoo about how nothing ever happens in your town. Just watch one episode of “Naked and Afraid” and you’ll realize even that’s wilderness survival set to Easy Mode.
[WOOP WOOP! WARNING! POLITICAL MOMENT AHEAD! 3…2…1…]
And whether you have a stance on hunting, you yourself are a hunter (I’m not), a vegan, vegetarian, or anything else, before you forsake friendships in arguments over these things: hunting isn’t the problem. Is trophy hunting pretty dicky? Yeah, absolutely. But an ethical hunter killing for food that isn’t wasted, while it isn’t utterly natural, it isn’t outside the norm; as it’s an unfortunate fact that that deer or elk wasn’t going to live happily ever after. So the next time you come across a headline that aims to criticize some aspect of hunting, do a liiiittle bit of homework before biting the hook.
[-jets powering down…cooling…cooling…cool-]
If I haven’t lost you yet, on a literary note, taking an understanding that nature in its raw form is exactly what Teddy calls it – “merciless” – and is still beautiful into writing can help bridge some schisms over seemingly conflicting themes. I hope I’ll be able to share some of my own works that attempt the same here one day.

#3

“You’re never gonna get the same things as other people. It’s never gonna be equal. It’s not gonna happen in your life so you just learn that now, okay?
Listen. The only time you should look into your neighbor’s bowl is to make sure that they have enough. You don’t look in your neighbor’s bowl to see if you have as much as them.”

-Louis C.K.

The Take: I think I first encountered this one while scrolling through Facebook yeeeeaaaars back. Originally, in the set he expressed this on, it was while he was discussing being a parent and some of the lessons one dishes out when they find themselves in that position (I also did a super fast google check to make sure he’d been quoted elsewhere too), but it came across as a good bit of personal advice.
It sort of pairs flows from the same perennial, ages-old proverb “Comparison breeds contempt,” and I think it puts a good cap on what we’ve covered. It’s good to expect nothing, yet appreciate everything (saw that on a bumper sticker once, holds up).

Anyway, I think that’s about it. Hope some of this rings with some of y’all.

See ya Thursday (or before, who knows anymore).

PS – I have NEEEEEEWS! Another story of mine, “The Scars of Eliza Gray”, is currently in the works to be featured on the NIGHT LIGHT horror podcast in a few weeks. So stayed tuned, ’cause I’ll be posting updates as I get them and blasting it out there once it’s up! Also keep an eye out and an ear open for the episode where we discuss and give our takes on Jordan Peele’s “Get Out” and “Us”! Yaaaaay!

Let’s Get Real #3: Singing in a Dojo Bathroom

Happy Tuesday, everybody.

If I may, let me set the scene:

We’re in a martial arts studio currently packed full of kids in their gis, parents line the room, an old guy with a white ponytail stands in front of them all, and there’s a giant tiger painted on one wall with its claws sinking into a big ol’ Ying-Yang. The front door is open so you can hear the cars passing and see the Chinese food place across the street. I’m a cheerful, curly-headed eight-year-old in the judo class that’s wrapping up. I’d just earned my orange belt probably the week before, so I’m smiling big and feeling powerful.

Class wraps up, we bow to one another, and clear the mat so the karate students could have their time. I grab my dufflebag and head off to the bathroom to change, knowing some sweet, sweet orange chicken and fried rice will soon be mine.

Let’s pause real quick to address two personality traits that will soon unfortunately take center stage. They don’t sound that bad, but by their powers combined led to the most embarrassing moment of my life (and I farted on a middle school crush in gym class).

One, I’m generally a pretty jolly, easily excitable guy. It was true as a kid and has largely remained that way into adulthood.

Two, it’s really, really, really easy to mess with me. Like, I’ve had to grow a thick shell of skepticism to protect my soft, gullible underbelly, but that doesn’t always work (and has actually been used to enormously great effect, but more on that later – lookin’ at you, Pierre). Nonetheless, I’ve seen more than my fair share of gas-lighting and stupidly easy pranks.

Right, we all set? Good.

So class wraps up, I grab my duffle bag, and hit the bathroom to change. To this day, I have no idea how to explain what took over, but I started singing. I don’t remember what it was or why I felt the need to do it, but I apparently felt a song in my heart and needed the porcelain throne to know it (maybe it was the acoustics). I don’t even remember what song it was, but I’d wager good money it was Celine Dion’s “My Heart will Go On” or something. So picture that.

Anyway, about a minute into my solo, there’s a knock at the door. First hunch that comes to mind is that it’s my friend being impatient for the bathroom, so I pause, tell him to give me a minute, and get right back to belting out my tunes. I only get a couple more words in before there’s another knock. It never crosses my mind that maybe he has to poop or something, so I tell him again, a little less patiently, that I’ll be out in a second and try once again to resume my singing. Immediately, the knocking continues.

Now, I realize what you’re probably thinking, oh Rational One: “Hey, Evan, it’s probably a kid who needs to poop. Give up the john.” And to you I say, “Yeah, that would have been great advice at the time. I really wish I’d had you there” (not IN the bathroom, God, but you get what I’m saying).

What did I do instead? Well, you remember that orange belt I was so proud of? I coiled it up and whapped it against the door like it was a disagreeable stepchild and I was a parent in the 1930’s.

…yup.

I was proud. I’d stood up for myself, didn’t fall for my bully’s antics, and stopped the knocking. I looked at myself in the restroom mirror and put my hands on my hips proudly.

The silence was interrupted by three more knocks, this time quiet and timid ones.

I threw on my pants (yup, hadn’t gotten those on yet) and opened the door. To my shock, I wasn’t met by my friend Troy, but Sensei Ponytail. I don’t remember what he said, I was just too busy looking at the ROOM FULL OF STUDENTS AND PARENTS PRETENDING NOT TO LOOK AT ME.
Like, shit. I wish they’d just laughed outright. Trying to spare my dignity in that moment as I realized what I’d been doing was like emotional keelhauling – which Adult Me now congratulates Ponytail for doing. I can honestly say it was a fuck-ton (metric, of course) of character-building in a pretty small window of time. But my mind was suddenly arrested by imaging that first minute before the knocking, the minute where they’re all just sitting there, listening to me, smiling and thinking “No. What? He’s- he’s still- he’s still singing? Like, he knows that door is thin as hell, right?”

He brought me in front of the karate instructor as the students went to their drills and I apologized to him. To this day, I’ve been as sincere as I was in that moment probably just a handful of times. He played the Tough Guy move and told me to give him push-ups until he got tired.

I did…like, three.

Remember the “orange chicken and fried rice that would soon be mine”? Mmhm, well, I focused on that a lot more than push-ups as a kid, so when he called for push-ups, he got, like, three. A heartfelt and earnest three, but also shaky as hell and absolutely no more than that. All the while, the parents’ hot gazes bored into the back of my head like angry little gophers.

I’d love it if this was my superhero origin story and I could tell you that today I’m a total Marine-bodied stud who doesn’t take his morning shit without pumping out fifty push-ups, but I’m super not. Instead I’ve chosen just to never sing loudly in bathrooms like a dick again. (If you sing in bathrooms, by God more power to you. Just don’t be a dick about it.)

Anyway, on that note, catch y’all Thursday.

PS – I have NEEEEEEWS! Another story of mine, “The Scars of Eliza Gray”, is currently in the works to be featured on the NIGHT LIGHT horror podcast in a few weeks. So stayed tuned, ’cause I’ll be posting updates as I get them and blasting it out there once it’s up!