Wisdom from a Vampire Hunter

Happy Tuesday, y’all.

Busily Usain Bolt-ing towards the finish line on this house selling/buying thing, so today I figured I would dive into one of my old notebooks and go quote-hunting for some wisdom of the ancients (I like to picture it like truffle-hunting and I’m the hog – *sniff sniff* *sniff sniff*). I utilized the delicate technique of flipping to a random page and turned up a bit of a gem on the first go.

If you’ve never read Bram Stoker’s “Dracula,” I’d SUPER recommend it. I went on a kick of reading old classics a few years ago – Dracula, The Picture of Dorian Gray, Frankenstein, etc. – and gained a lot from it.

A lot, like this…

“You are a clever man, friend John; you reason well, and your wit is bold; but you are too prejudiced. You do not let your eyes see nor your ears hear, and that which is outside your daily life is not of account to you. Do you not think that there are things which you cannot understand, and yet which are; that some people see things that others cannot? But there are things old and new which must not be contemplate by men’s eyes, because they know – or think they know – some things which other men have told them. Ah, it is the fault of our science that it wants to explain all; and if it explain not, then it says there is nothing to explain. But yet we see around us every day the growth of new ideas, beliefs, which think themselves new, and which are yet but the old, which pretend to be young – like the fine ladies of the opera…

“My thesis is this: I want you to believe…To believe in things that you cannot. Let me illustrate. I heard once of an American who so defined faith: ‘that which enables us to believe things which we know to be untrue.’ For one, I follow that man. He meant that we shall have an open mind, and not let a little bit of truth check the rush of a big truth, like a small rock does a railway truck. We get the small truth first. Good! We keep him, and we value him; but all the same must not let him think himself all the truth in the universe.”

-Van Helsing

The Take: First off, I saw the Van Helsing movie with my Lord and Savior Hugh Jackman before ever reading Dracula, and I was COMPLETELY THROWN when instead of a chiseled Wolverine in a trench coat, he was described as a barrel-chested, red-haired Dutchman. Confused. As. Fuck. But eventually, I embraced him.
Secondly (and arguably more important, but pfft), this was the scene where Helsing is prepping Jonathan Harker to accept the idea of vampires, and the idea of one being at the root of their troubles. And I love the lessons herein – about keeping an open mind and not thinking so rigidly you’re not able to learn.

If you’re a fan of The Elder Scrolls V: Skyrim, Farenghar Secret-Fire puts it a bit more succintly:

“A sure mark of a fool is to dismiss anything that lies outside his experience as impossible.”

Van Helsing puts it a bit more diplomatically, but the lesson, I think, is in the same spirit. It doesn’t mean “believe everything you hear” (heh-heh, the Internet, am I right?), but it does mean not to write off new ideas simply because they conflict with a previously held idea; judge it upon its own merits. Cognitive dissonance (SMART WORDS) might be uncomfortable, but it makes room for growth.

Anyway, take it easy, everybody. Catch you Thursday.

Ciao.

A Moment of Rambling Reflection…and then some Nonsense (feat. Ron Perlman)

Happy Thursday, everyone! What’s good? What’s new?

I’ve managed to make it a little more than a year since leaving my full-time job. Would likely have been longer, but life never goes as planned and that’s alright. But over the past twelve months, I was able to sell two whole stories, start this lovable pet project, treat my better half to a memorable anniversary, and handle (mostly) the maelstrom that was my mother’s sickness – got her house sold and she moves in a few weeks.

So, while certainly different from the Hakuna Matata, coffee house Bohemia I’d imagined, it’s been several times more rewarding; especially when I think of where things might be if they happened after my year was up. It is funny to think, though, that after 163 submissions to date, two have landed (of course not counting those which are still pending; full of my hopes, dreams, and sweet kisses). But from what I’ve been told, that’s a more common story than one might think. One might think, as I have, rightly so, I’d imagine, that if you attempted something 163 times and only succeeded twice – swung at bat, shot a basketball, threw a pass, baked a pie – you pretty objectively suck at baseball, basketball, football, baking, whatever. But that’s just…not quite the case with writing. In fact, two hits inside those first hundred attempts is a deceptively fast start; especially when done independently, outside of any organizations, clubs, or associations.
It…can be hard to keep that in view, however.
In the same way, in the day and age of Instagram or Twitter followers only ever mattering when counting by the million, every time I punch a key (like right now), I imagine the sizable crowd of 40 brave souls that clicked the Follow button on this humble blog out in my front yard.
I’ll bring the sappiness to an end by saying that you guys make me feel like a king.

So thank you for listening to a poor sap ramble and spin stories about made up things.

So…the other night, I had a dream that Ron Perlman beat up my problems for me.

It was great. Not like I just went around town pointing at things I didn’t like and The Ron would strafe over and hit it with a straight right. We were in a Coliseum like the Roman times, dressed in modern day attired and without weapons. The gates lifted and out walked these monsters, all shadowy and black, but with labels in white lettering on their chests.

One, a hulking minotaur-looking thing with wriggly squid arms, runs up and tries to th’wack me. It’s labeled ‘Credit-Card-Debt,’ and Ron Perlman dives out of nowhere and plants his boots on its cheek, putting it in the dirt. Next up comes ‘Phone-Calls-from-the-Hospital,’ and it resembles a sumo wrestler with a jackal’s head. It charges, but doesn’t get very far before The Ron gives it a step-in elbow followed by an uppercut that puts it in the stands. “Ron! Help!” I shout, as ‘Check-Engine-Light-that’s-been-on-Forever’ grabs me around the neck. In a flash, Ron Perlman is by my side and he flying-armbar’s the sonuvabitch.

Soon, after dozens more heel hooks, tornado kicks, and left crosses, the army of shadowy demons lie defeated, squirming, and for some reason steaming in the dust of the arena. Then The Ron and I do a freeze-frame high five sweet custom handshake and I rouse to consciousness.

The point is, life will get tough if you live it, and that’s the point. If there’s something you want to do or need to do (sometimes they’re the same thing), then do it. You’ll have to persevere, stick with it, and endure, even if it doesn’t always seem promising. But stick with it long enough, there’s a success story in it somewhere.

Find your Subconscious Ron Perlman.

Fantasy Dim Sum: Ainsley and Stella

What’s up, everybody. Happy Thursday!

Today we’re at it again: serving up a couple short scenes that wind up tying together in the end. Rather than overdoing the intro, I’m just going to let them speak for themselves.

Without further adieu…

Part 1: ‘Ainsley, Justicar of Taldastius

Ainsley stood still at the edge of the forest glade, loosing the deep breath with the slow, practiced control her work demanded. Her eyes took in the scene with that same calm measure as her plated boots clinked their tread through the soft grass. A gentle wind danced through the muted green, brushed her cheeks, tossed her hair, and carried the scent of blood – the scent of a haunting life she’d left behind.

While her task required attention, Ainsley’s focused mind would not carry the nightmares of that life. For a time, she would not be molested by thoughts of the clans her brother-and-sisters-in-arms had scattered; she would not burden herself with the memories of their screams; she would not shudder at the knowledge she held of that which corroded the earth, shattered rock, and sundered the skies. A “dishonorable discharge” it had been called, but a system of mock honor that burns and destroys the undeserving to protect its own interests held no place to judge her. No longer holding station among the zealous Elves of the Iron Fang, she had found the freedom to wander. Unwelcome by many, hated by some, Ainsley turned Nameless – finding work and a place in the darkest recesses of Mundas, thanklessly facing the nightmares that plagued its people.

And this way she lived for many years until came such a time as any for those that live the Nameless way, and she found herself ready to die as such. She had stood in a moonlit glade then as well, slowly kneeling ready to dash the lunar-gray grasses with the crimson of her life’s blood. As she had held the blade high and saw in its reflection the pale of the moon, the sight of it filled her mind and heart with a vision:

We that follow are the light that stands amid the dark and guides the helpless through its shroud.”

The Oath and its Moon Strictures now decorating the flesh of her back, her life as a Justicar of Taldastius had begun only weeks later; her stride now set with a righteous purpose beyond murky survival.

As her footfalls strode quietly through the glade, shield at her side and sword gleaming brightly in the moonlight, Ainsley heard the choking, strained gasps more clearly the nearer she drew. The girl was young, no more than twenty winters behind her, with raven black hair and eyes with blue that pierced the pallid night. The acrid smell in the air, the jagged, raking marks down the girl’s arms, and the thick, speckled quills that perforated her petite form told Ainsley more than enough: Howlers.

Normally cowardly, netherplane-dwelling beasts, something had brought them here. The girl looked up at Ainsley, lips quivering, dark trails streaking from the corners of her mouth, and unable to speak. The Justicar held the young girls gaze for a time before turning her own to a rustling in the encompassing treeline.

They were coming.

END

The Take: So, there are a couple of lore points from the larger world at work here to address that might help, might not.
Ainsley is a Justicar (or paladin-variant, basically) of Taldastius, Steward of the Moon, Keeper of the Scales, Lord of Justice, n’ all else. The Moon is the Order’s totem and it represents them in the way Ainsley’s vision outlines: they fight against the dark by living in it, but without becoming it (if that makes sense). I could go on for pages, but that’s the gist and we have more to get to (this is supposed to be bite-sized, after all).
The Iron Fang are essentially a state-funded volunteer corps of defense against the dragon nests north of the Continent. They’re comprised of zealots, desperate sods, religious nutters, social outcasts – anyone and everyone. It’s members are highly revered, though, normally only after they’ve died – being criticized and berated in life by society at large. They’re organized strictly, and when one falls out of their ranks (is insubordinate, flees, or otherwise shows cowardice), they become “Nameless,” the world’s equivalent to Witchers, basically; only finding work as mercenaries and monster-hunters.

On to the next!

Part 2: Stella Fairbay, Heiress of Shale

Stella watched the diminutive ceramic dancer slowly twirl in its place within the open music box. A slight smile spread across her narrow lips as she listened to the soft chiming sung by the inner springs and coils. She watched the last of the day’s warm sunlight glimmer and reflect off its polished curves, and these feelings left her mind awash in memories – though they now seemed so distant.

The years of her youth were of gilded halls and ballrooms, long hours in formal court, and a deep-rooted yearning to part with it all, though never once betraying her family’s storied lineage. As with many of the women in her ancestry, Stella held a particularly strong sway over the magical forces of Mundas, and nothing interfered with that secret more greatly than the life of royalty. Her potential was held captive by the very privilege which provided for her, so she stole away one night to walk the wanderer’s path and develop her talents. Her only farewell: a letter addressed to her grandmother, the ruling Duchess of Shale, mentor to Stella in her youngest years, and, moreover, only living family-by-blood left in the Duchy.

Stella fluttered her eyelids to blink the memories away and she found her vision focusing beyond the now silent toy dancer to the reflection of her own eyes in the mirror of the box’s lid. She held the sight for a breath then looked up to behold the moon, feeling now that it was almost time. It had taken many months to find this place and Stella would be damned if she’d spent that time tracking down the proper charts, conferring with members of the Channelers’ Fold, and preparing the necessary charms only to miss her window distracted by nostalgia.

The young witch carefully closed the music box and stowed it within her black, silver-laced robes. She stood sharply and grasped the spear-staff at her side, an heirloom from her late grandfather. Stella marched with conviction to the edge of a summoner’s circle she’d constructed when the sun had been high, looked up to see the moon nearing its zenith, and an eager laugh escape her lips as she began her incantation, ready to open the way. Her eyes whited over with a milky paleness to mimic the moon and the ground beneath her feet felt as if to hum in harmony with her low tone.

Slowly, like fireflies drifting in the veil of night, glowing sigils began to form out of the cold air and weave together in the bounds of her circle. A complete silence took the glade before a loud snap broke the air and a bright font of light burst forth from the ground. In a matter of moments, Stella knew, if she had done her work correctly, she would be face-to-face with an angelic archon.

As the last of the arcane light faded from the circle, an unexpected darkness shrouded the glade. Stella rubbed her eyes so they might adjust and whispered a word to her staff for light. As she did so, a horrible sense of dread fell upon her like a cloak and she heard a clicking, guttural snarl. The moments of Stella’s life to follow would be remembered only as a panicked blur.

A haunting, shrieking howl pierced the still quiet.

Her chest and arms pained by slashes of unseen claws.

She was knocked breathless against the cool, damp grass.

Stella awaited the death knell from whatever infernal creatures her tragic mistake had summoned, though it never came. She could hear them, feel them encircling her, as her vision slowly darkened until a vibrant silver light beamed from the edge of the glade and the creatures retreated from it. A woman in silver and blue plate armor stood over her, beautiful and scarred, she peered down at Stella with a look of sympathy. A noise from the glade’s edge stole the woman’s attention for a moment, and when her gaze returned to the young witch her eyes burned a brilliant silver that shone against the dark backdrop of the stars.

The woman whispered a soft, chiming tone and Stella coughed. While still in great pain, she could feel a relieving warmth spread across her body where there had been agony moments before. Seeing the young woman stable, the paladin dashed across the muted gray forest floor, her blade shining white with fire. Stella craned her neck to watch as her savior cleaved down the first two beasts in a matter of moments and briefly wrestled with a third, a terrible fray of shouts and visceral crunches, while the remaining pack closed in around. With a desperate, heaving breath, Stella sat up and looked on as long, sharp quills like those that had pierced her struck the paladin between areas of her plate. Focusing through the tormenting pain and hurried anxiety of her circumstance, Stella forced herself into trance.

The paladin fought from her back, swinging this way and that to ward away the encroaching pack, when she felt the ground beneath her shake. The howlers seized the moment of her hesitation and moved to leap upon their meal, but could not feel the ground beneath their gnarled paws. She watched as the remaining pack was lifted above the grass and pulled, flailing viciously, over to the girl in black robes, now standing with spear in one hand and the other extended towards the creatures. Quills were shaken and shot forth in Stella’s direction, though they splintered to harmless flakes in the air around her. The howlers were forced to the grass, dragged by an invisible hand to the circle from which they’d emerged and, like water through cloth, disappeared beneath the ground.

From across the moonlit glade, the two women locked eyes for the second time and together shared a well-earned sigh of relief.

END

The Take: There you have it, a bad-ass, scarred up warrior lady and a reckless, mystical witch woman ruining a gaggle of otherworldly beasties. Always fun. I always liked Stella’s half for tying in and really showing off Ainsley’s badassery, plus alluding to some other world-bits we’ll explore a bit more deeply later.

Probably put up the others of this little “mini-series” tomorrow rather than waiting until Tuesday. Til then, you take it easy and stay beautiful, you.

Ciao.

Did You Know Flooring is Hard?

(If the title didn’t give it away, I’m redoing the floors in my mom’s house today! Turns out, it’s difficult and labor-intensive as shit. So just know that while you’re soaking up these sweet, sweet words, I’m likely covered in dust and choking on asbestos. But we’re doing a re-post because I love y’all. I love y’all AND actually like what this post had to say, so, in case you missed it…)

Where Does Personality Come From? / Who Are You?

Hey! Happy Tues…day…every…

Is today Tuesday…?

F*ck it, sure. Happy Tuesday, everyone!

If you can’t tell, ye olde headspace is a bit frazzled this fine Tues- weekday. So, the way I figure it, it’s the perfect time for a (Oh, yeah, and I didn’t have anything prepared for today because of work on the house. Anyway!) healthy freestyle rant essay!

I’m still pretty hung up on the topics in last week’s post, so I’m just gonna wax pseudo-philosophical and armchair Bro-Brain it up with some questions I had when I was eight. Sound good? Sweet.

I remember sitting in Mrs. Thompson’s third grade class room staring at a cow brain in a jar (for real, I was stoked when she said we were getting one) and the thought crossed my mind: “Where do our personalities come from?” You could probably see the pretty straightforward line of thinkin here, yeah? Our brains hold most of our thinky-stuff – memories, facts, jokes, emotions, lies we told our parents so we wouldn’t get in trouble – and so if that cow’s brain was in that jar, looking exactly as you’d expect from cartoons and old timey movies, then am I looking at that cow’s personality, too?

Like, obviously not the cow’s personality being expressed (uless that cow was lazy and really liked to swim but go nowhere), but looking at the vessel for its…well, its everything. And then I turned the question inward: “Where does personality come from?”

Now, clearly, this is a deep-as-fuck kind of question, and we could spend an actual book here (like the many that already populate the shelves of Barnes and Nobles nationwide) if we wanted to. But I gots shit to do and can’t mentally spelunk that deeply with what time I’ve got. But, I remember the timeline of that thought process as I’ve grown went roughly like this…

Personalities are held in the brain. Well, I mean, they are…aren’t they? But…is it…well, is it a thing that can be…held? That can be contained in that squishy little sponge of gray matter? And why are some people funny, others are serious, and why do I like Gundam figures, but not tomatoes (so on and so forth)? And if you had twins that were born at the exact same time, to the exact same parents, and lived in the exact same house, going to the exact same places, and knowing the exact same people…how and why would they ever be different?

Clearly, this is the point where you shoehorn in the age-old “Nature vs Nurture” debate, right? I think I’ve come to the conclusion that that question is entirely just a thought experiment or thought provocateur (if we’re feeling fancy) than an actual question. Because, and yeah, opinions will differ on this I guess, but, it’s obviously a mix of both. I guess the point of the question is just to determine where you personally place your line as to the ratio.

Because, yeah, Nature definitely has its part, undoubtedly. Some people just straight up have certain predalictions and preferences, personality traits and characteristics. But you don’t just go through life, having experiences and encounters without ever changing and altering on some scale (Enter: the debate over Dany’s decisions in the GoT finale – bring it, nerds! This is a hill I will die on. She had every reason IN THE WORLD TO- nevermind. Another time. Maybe. Or not. I don’t know. Anyway…).

But then, went my twelve-year-old brainy brainy after watching Fight Club, who are you? Or, who am I?

“You are not your job.” – Totally. Your job is just what you do, it’s how you contribute to the tribe. And that might change any number of times for any number of reasons.

“You are not your bank account.” – Well shit, I would hope not. Because that’s never been mighty impressive. But still, yeah, of course. This one’s silly.

But then, expand it a little…”You are not your name.” – Hey, Robert, Wallace, Sarah, etc! These things are just… the sounds we make or the squiggles we draw to express who we mean or who we’re addressing. But there are a million John’s, Tessa’s, Fred’s, and Abigail’s. It’s just…a label. It’s handy, you can like yours (I like mine), but it isn’t you.

During a religious studies course from years ago, I remember my professor mentioned how Plato felt about just existing in a body (and if I’m wrong, blame either my memory or Mr. Thompson – I know, another “Thompson”). Apparently, he likened it to a cage. A cage you, the mind, were just occupying until it died. A cage that could and would occasionally break down. And that got me thinking: “Yeah, you can’t be your body, either. If you break your arm, for example, it’s not like you lose part of you. Even if you’re an athlete and that means you can’t play your sport anymore, you aren’t any different, just your capability.”

That’s where Identity enters the mix. “Who am I?” Not “what,” or “how,” or any other of the five question types. “Who” in a way that isn’t answered with your name, or your job, or your sex, or your relationship to family members. Your personality. Who. Are. You?

Maybe if playing football is part of your identity, or you’re the “tennis guy”, and you suddenly sustain an injury that keeps you from doing that, then yeah, you lose that part of yourself. (For example, I used to do parkour but after a few injuries and “life thangs” eventually stopped. And it was weird, because to a fair number of people, I was “the parkour guy” or the “dude that can flip,” and when that was gone, there was an adjustment period, I won’t lie.) So, you lose that part of yourself, kind of…

But…do you really?

No.

Like, yes. But no.

See what I mean?

Anyway, the closest thing I’ve come to that’s an acceptable “answer” (in quotes because, ah, well you get it by now), are best illustrated by the two following sources:

Assassin’s Creed: Revelations
I mean, spoilers if you have any interest in the game and haven’t ever played it, but that’s about all the warning I’m gonna give for an eight year old video game in an overdone seri- anyway!
At the end of the game, Number 16 (I think was his ID) has this big heart-to-heart with Desmond, and, with arms outstretched and his face to the sky, he drops the line, “What are we but memories? Huh!? The stories we tell ourselves!”
Think on that shit…

Set it? Cool.
If you’ve been with me since the beginning, you might remember the short I put up with the same name. And I always liked it, and it’s stuck with me, because there’s something about it that resonates. It checks a lot of boxes. “You are not your job.” Check. “You are not your bank account.” Check. “You are not your name.” Check.
We’re just…that. We are our life’s story. What’s the one thing you leave behind after you die? Your legacy. Your memory. People’s memory of what you did or how you impacted them or others. You are the things you do, the places you go, the stories you tell, the people you take care of, the hand you hold out to help, etc etc.

Some Philosopher’s Playlist I Listened To That One Time Yeah, I get it, less of a catchy title. We could always call it, “Some Philosopher’s Playlist I Listened To That One Time: Reloaded” or something, but anyway…
In it, and I think I’m going to butcher the quote since I’m just spit-ballin’ here, some unnamed older gentleman says something like the following:

We all go through up’s and down’s. And once, when I was on one of those down’s, I kept having a thought. It was the same, persistent thought. ‘Why does this always happen to me?’ And when I realized that I had that thought before, something occurred to me. I am not the thought. This thought is not me. And I wondered, how many thoughts, and how many people everywhere each day, have thoughts like this, thoughts that are not them? And it occurred to me… I am not the thought, I am the awareness.”

Okay, if I had you take a moment to let the first one sink in… Absorb that. “I am not the thought, I am the awareness.” Speaking of parkour (from earlier), one of my coaches, Brett, made a deceptively insightful comment one day that I overheard: “You know, you can’t control your mood, but you can control your attitude.”
Now, marry the two thoughts. You’re not the thought, you are the awareness. You are the consciousness, the phenomenal, inchoate, ethereal experience behind your eyes, behind your thoughts. Your thoughts aren’t you, they occur to you. Your mood/emotions aren’t you, they influence you – you, the one behind them.

So, I don’t know, in conclusion…take the above and just…mill on it. Like Izzy from Gray’s Anatomy once said: “My mom always said, ‘Trust the man who claims to seek the truth, but doubt the man who claims to have found it.’”
And I need to maintain my credibility ’round here.

Anyway, thanks for brain-wrestling with me.

Catch you Thursday.

Ciao.

Who Are You? / Where Does Personality Come From?

Hey! Happy Tues…day…every…

Is today Tuesday…?

F*ck it, sure. Happy Tuesday, everyone!

If you can’t tell, ye olde headspace is a bit frazzled this fine Tues- weekday. So, the way I figure it, it’s the perfect time for a (Oh, yeah, and I didn’t have anything prepared for today because of work on the house. Anyway!) healthy freestyle rant essay!

I’m still pretty hung up on the topics in last week’s post, so I’m just gonna wax pseudo-philosophical and armchair Bro-Brain it up with some questions I had when I was eight. Sound good? Sweet.

I remember sitting in Mrs. Thompson’s third grade class room staring at a cow brain in a jar (for real, I was stoked when she said we were getting one) and the thought crossed my mind: “Where do our personalities come from?” You could probably see the pretty straightforward line of thinkin here, yeah? Our brains hold most of our thinky-stuff – memories, facts, jokes, emotions, lies we told our parents so we wouldn’t get in trouble – and so if that cow’s brain was in that jar, looking exactly as you’d expect from cartoons and old timey movies, then am I looking at that cow’s personality, too?

Like, obviously not the cow’s personality being expressed (uless that cow was lazy and really liked to swim but go nowhere), but looking at the vessel for its…well, its everything. And then I turned the question inward: “Where does personality come from?”

Now, clearly, this is a deep-as-fuck kind of question, and we could spend an actual book here (like the many that already populate the shelves of Barnes and Nobles nationwide) if we wanted to. But I gots shit to do and can’t mentally spelunk that deeply with what time I’ve got. But, I remember the timeline of that thought process as I’ve grown went roughly like this…

Personalities are held in the brain. Well, I mean, they are…aren’t they? But…is it…well, is it a thing that can be…held? That can be contained in that squishy little sponge of gray matter? And why are some people funny, others are serious, and why do I like Gundam figures, but not tomatoes (so on and so forth)? And if you had twins that were born at the exact same time, to the exact same parents, and lived in the exact same house, going to the exact same places, and knowing the exact same people…how and why would they ever be different?

Clearly, this is the point where you shoehorn in the age-old “Nature vs Nurture” debate, right? I think I’ve come to the conclusion that that question is entirely just a thought experiment or thought provocateur (if we’re feeling fancy) than an actual question. Because, and yeah, opinions will differ on this I guess, but, it’s obviously a mix of both. I guess the point of the question is just to determine where you personally place your line as to the ratio.

Because, yeah, Nature definitely has its part, undoubtedly. Some people just straight up have certain predalictions and preferences, personality traits and characteristics. But you don’t just go through life, having experiences and encounters without ever changing and altering on some scale (Enter: the debate over Dany’s decisions in the GoT finale – bring it, nerds! This is a hill I will die on. She had every reason IN THE WORLD TO- nevermind. Another time. Maybe. Or not. I don’t know. Anyway…).

But then, went my twelve-year-old brainy brainy after watching Fight Club, who are you? Or, who am I?

“You are not your job.” – Totally. Your job is just what you do, it’s how you contribute to the tribe. And that might change any number of times for any number of reasons.

“You are not your bank account.” – Well shit, I would hope not. Because that’s never been mighty impressive. But still, yeah, of course. This one’s silly.

But then, expand it a little…”You are not your name.” – Hey, Robert, Wallace, Sarah, etc! These things are just… the sounds we make or the squiggles we draw to express who we mean or who we’re addressing. But there are a million John’s, Tessa’s, Fred’s, and Abigail’s. It’s just…a label. It’s handy, you can like yours (I like mine), but it isn’t you.

During a religious studies course from years ago, I remember my professor mentioned how Plato felt about just existing in a body (and if I’m wrong, blame either my memory or Mr. Thompson – I know, another “Thompson”). Apparently, he likened it to a cage. A cage you, the mind, were just occupying until it died. A cage that could and would occasionally break down. And that got me thinking: “Yeah, you can’t be your body, either. If you break your arm, for example, it’s not like you lose part of you. Even if you’re an athlete and that means you can’t play your sport anymore, you aren’t any different, just your capability.”

That’s where Identity enters the mix. “Who am I?” Not “what,” or “how,” or any other of the five question types. “Who” in a way that isn’t answered with your name, or your job, or your sex, or your relationship to family members. Your personality. Who. Are. You?

Maybe if playing football is part of your identity, or you’re the “tennis guy”, and you suddenly sustain an injury that keeps you from doing that, then yeah, you lose that part of yourself. (For example, I used to do parkour but after a few injuries and “life thangs” eventually stopped. And it was weird, because to a fair number of people, I was “the parkour guy” or the “dude that can flip,” and when that was gone, there was an adjustment period, I won’t lie.) So, you lose that part of yourself, kind of…

But…do you really?

No.

Like, yes. But no.

See what I mean?

Anyway, the closest thing I’ve come to that’s an acceptable “answer” (in quotes because, ah, well you get it by now), are best illustrated by the two following sources:

Assassin’s Creed: Revelations
I mean, spoilers if you have any interest in the game and haven’t ever played it, but that’s about all the warning I’m gonna give for an eight year old video game in an overdone seri- anyway!
At the end of the game, Number 16 (I think was his ID) has this big heart-to-heart with Desmond, and, with arms outstretched and his face to the sky, he drops the line, “What are we but memories? Huh!? The stories we tell ourselves!”
Think on that shit…

Set it? Cool.
If you’ve been with me since the beginning, you might remember the short I put up with the same name. And I always liked it, and it’s stuck with me, because there’s something about it that resonates. It checks a lot of boxes. “You are not your job.” Check. “You are not your bank account.” Check. “You are not your name.” Check.
We’re just…that. We are our life’s story. What’s the one thing you leave behind after you die? Your legacy. Your memory. People’s memory of what you did or how you impacted them or others. You are the things you do, the places you go, the stories you tell, the people you take care of, the hand you hold out to help, etc etc.

Some Philosopher’s Playlist I Listened To That One Time Yeah, I get it, less of a catchy title. We could always call it, “Some Philosopher’s Playlist I Listened To That One Time: Reloaded” or something, but anyway…
In it, and I think I’m going to butcher the quote since I’m just spit-ballin’ here, some unnamed older gentleman says something like the following:

We all go through up’s and down’s. And once, when I was on one of those down’s, I kept having a thought. It was the same, persistent thought. ‘Why does this always happen to me?’ And when I realized that I had that thought before, something occurred to me. I am not the thought. This thought is not me. And I wondered, how many thoughts, and how many people everywhere each day, have thoughts like this, thoughts that are not them? And it occurred to me… I am not the thought, I am the awareness.”

Okay, if I had you take a moment to let the first one sink in… Absorb that. “I am not the thought, I am the awareness.” Speaking of parkour (from earlier), one of my coaches, Brett, made a deceptively insightful comment one day that I overheard: “You know, you can’t control your mood, but you can control your attitude.”
Now, marry the two thoughts. You’re not the thought, you are the awareness. You are the consciousness, the phenomenal, inchoate, ethereal experience behind your eyes, behind your thoughts. Your thoughts aren’t you, they occur to you. Your mood/emotions aren’t you, they influence you – you, the one behind them.

So, I don’t know, in conclusion…take the above and just…mill on it. Like Izzy from Gray’s Anatomy once said: “My mom always said, ‘Trust the man who claims to seek the truth, but doubt the man who claims to have found it.’”
And I need to maintain my credibility ’round here.

Anyway, thanks for brain-wrestling with me.

Catch you Thursday.

Ciao.

Why Does Anything Exist At All?

Happy Thursday, you cooky-nutters (trying something new, sue me).

It was my birthday yesterday. Not bragging, especially since 26 isn’t exactly a landmark birthday, just layin’ down some context. For more context: when I was sixteen, I went to go see ‘Inglorious Basterds‘ with my Jewish uncle (which was a pretty rad combo). Sometime around then, if not a little before, he had a birthday (I know, almost like we all get one) and I’d asked him how he spent it. “Oh, slept in a little,” he said, “picked up the house, took myself out to brunch, got a haircut, and went and saw a movie.”

“That’s it?” I asked, fifteen at the time.

He let out a big, happy sigh and just said, “Yup.”

And since then (since I was about nineteen, actually), that’s been the model birthday I’ve loved most. So yesterday, I slept in a little, took myself out to brunch, went to the library, worked on a story outline, and bought a book. The book in question: “Why Does the World Exist?” by Jim Holt. In short, so far it seems like an exploration of that at once utterly inchoate and distantly profound question. It brought me back to my own angsty wrestling matches with existentialism (the type I’m sure we’ve all either passed through or at least referee’d once or twice), and it made today’s post seem pretty appropriate.

This one started on the drive to work one fateful morning.

One thing that should be noted…well…like…have you seen ‘500 Days of Summer?’ You know how at the very beginning, the beautiful Joseph Gordon Levitt is all, “This is a love story, but they don’t end up together in the end” n’ stuff? (Fun fact: That’s the fifth ‘500 Days of Summer’ reference I’ve made this week.) Anyway, I say it because I want you to know something here at the top: this thing is unfinished. As in, truly. Does not have an end. It ends abruptly in the middle of conversation. I’d had plans a while ago to shape out an ending where Danny waxes about a dream he had wherein Milo Yannopolis chases him around one night, Terminator-style, and he uses a block party and a sympathetic sheriff to…y’know, we’ll just finish it up in a future post.

For now…

Oh! Actually, real quick, just as a note since they’re never described, I like to picture Danny as Liam O’Brien and Lloyd as Sam Riegel.

Okay. Cool. As you were. * ahem *

For now…

Little Lion Man

Danny sat in the pallid gray light that came through the cafe window that rainy September afternoon. They let him smoke so long as he left the window cracked and business was slow. He took a long drag and tapped out the ashes onto his napkin. As he let it out through the window, he ran his fingers through his thin hair, half-massaging his scalp while the nicotine coursed through his veins. He put the cigarette out in his napkin and held up a pausing finger while he took a deep drink of coffee, preparing to speak.

Lloyd sat patiently across the table from his brother, a slight irritated pursing of his lips while he waited for Danny to finish his cup. “You should have let me take the umbrella,” he said. “It wasn’t even raining when you left.” Lloyd motioned to his jacket which morosely hung dripping by the front door.

“I had a feeling it would.”

“Ah, well maybe that precognition could’a gone to buying two, or maybe calling me down here sooner. What’s this all about anyway?”

Danny laughed to himself and pointed across the table. “That’s the question, isn’t it?”

Lloyd’s face contorted with confusion at the statement. “The fuck does that mean?”

“I just don’t understand this.”

“What?” Lloyd muttered. “Understand what?”

“I don’t understand this,” Danny repeated, punctuating the statement with hands motioning to the surrounding air. “I don’t understand what this is all supposed to be or be for and I keep going back and forth on whether I’m okay with it or not.”

Lloyd readied a quip in reply to his brother’s nonsense, but on a second thought, left it unsaid.

“It used to be,” Danny continued, “I would just say I was feeling contemplative, right? Lately, lately it’s more like I’m coming up for air after being denied breath for a time, or like I’m finally waking up but I was never asleep.”

“Poetic,” Lloyd said simply.

Danny chuckled under his breath. “You remember that trip to Yosemite that Sam and I took?”

“Of course.”

“Well, in a lot of ways, it was the same when we went there. She’d tell the story a bit different, but when we made it to the top of the Upper Falls I went to look over the edge and she about lost her mind. You know, telling me to ‘back the hell up’ and ‘Jesus Christ Danny you’re gonna fall’ and stuff. She hated it but I shrugged her off and leaned to get a real look at the valley floor. The trees were so small they just looked like bristles on a brush. There’s no guard rail so I got to sit down and hang my feet over the end, lie back, and just feel the wind and sun. It was so beautiful to just kind of meditate and really feel where I was, y’know?”

“I’ve been before. It’s nice and high up for sure.”

“Exactly. When you look over the edge, it’s twenty-six hundred feet – that’s half a mile straight down. And maybe it should have, but it didn’t scare me. I told her then what I still believe now, which is that the full gravity of the height didn’t settle on me for some reason.”

“Because you’re an idiot.”

“Thanks.”

Lloyd motioned a bow with his head and hand.

“Not you. Thank you,” Danny said again, to the waitress refilling his coffee cup.

“Could I,” Lloyd ventured with an embarrassed smile, “perhaps get one of your lovely raspberry scones to go with my refill?”

“Of course,” the waitress replied sweetly.

“Thanks. Anyway,” he said returning to Danny, “you were saying?”

“Yeah. Looking down I guess I was more fascinated, really mesmerized, at the view of the valley than I was cautious. I just couldn’t grasp the idea of the sheer height I dangled my foot over and what a misstep would mean. I couldn’t fully grasp it. I was too focused on everything I was feeling.”

Lloyd ponderously chewed his freshly delivered scone as Danny continued.

“When I get in these moods now, it’s similar.”

“How so?”

“Like, as far as we know, this all exists. You and I exist. Can you really tell me that you understand that? That you have a fully realized, thorough underlying comprehension of that idea? Just physical existence in general. A comprehension so thorough that there are no further angles to explore.”

“I’d have to understand you first.”

“We have names for the things around us. We presume too much. Just look around as if you don’t have a name for it, as if you’ve never seen it before, like it’s completely alien to you – no attached association for function or purpose or origin, totally new.”

Lloyd finished another bite of scone and leaned back in his chair, examining the cafe space acutely. “I see,” he began, “several odd wooden arrangements, squares of stone laid out decoratively about the floor, and a lovely young female that…oh, clearly goes to Pilates.”

“You could almost take it serious,” Danny said, his expectant smile belied the tone of disappointment.

“I just don’t know what you want from me on this,” Lloyd said, laughing.

“Some company, I guess.”

“In this misery of yours? Would you shut that damn window!”

“More or less, yeah,” Danny answered, closing the window. The rain was starting to pick up again outside. “I’m just starting to feel these ideas beginning to strangle me a bit. It’s that squirming feeling you get when you can’t remember a song title or the name of an actress, the ones you can feel rip you apart until you have it. Except, I can’t just Google this. This is something there isn’t an answer for. Everyone has their explanations, for sure, but nobody has solid answers.”

“Huh,” sounded Lloyd through his last bite of scone. “This really has you turned around, doesn’t it? You been sleeping alright? Everything not okay at work or something?”

“Work’s been…interesting since about a week ago.”

“Oh God. What now?”

“It’s just something stupid.”

“Usually is. What happened?”

“I challenged a friend and coworker to out me.”

“To out you?”

Danny grunted a sigh while he searched for an explanation. “A few months ago, we got into a long, deep chat while trying to kill time during one of our shifts and-”

“This story have a point?” interrupted Lloyd.

“You’re the worst goddamned audience member, you know that?” Danny pitted his lips and held up a finger to preemptively silence his brother’s protest. “Anyway, we talked about evolution because I mentioned Darwin and it came out that I don’t quite believe the popular theory.”

“Told you that shit would get you in trouble, didn’t I?”

“But why should it?”

“It makes you too friggin’ contentious.”

“People could have and in fact did say the same thing about today’s world religions at their origins or Darwin in his day. Not that I’m at all a comparison, but why should it be wrong to not subscribe to something you don’t understand?”

Lloyd shook his head in confusion. “How do you not understand it? We started as soup, to fish, to monkeys, to folks.”

“A classmate said the same thing once. That he’d read the Origin of Species and that it was all plain as day.”

“It is!” exclaimed Lloyd with a laugh and a clap.

“Have you read it?” asked Danny flatly.

“Ah, come on, Danny.”

“Have you?”

“No,” Lloyd capitulated. “But the logic behind the theory is all there. The process makes sense.”

“Of course it does!” Danny shouted. The look from some members of the wait staff reminded him where he was. He collected himself and, in a quieter voice, continued. “Of course it makes sense, or else positively nobody would follow it. That doesn’t make it necessarily true. In the end, all thinking follows a path of logic. Scientific theories, mythologies of old, even observations of children all follow logical thinking.”

“You’re saying that the birth of Aphrodite and The Big Bang are on the same level?”

“What?” Danny scoffed. “Alright, yes and no. They’re both explanations for how things came to be, right? I just haven’t been convinced that either of them happened the way they were described. They totally could have been, fuck it, but I can’t say that I know that’s the case. Why is that so wrong?”

“It’s not wrong, really. Just weird. Makes you seem kind of…”

“Uneducated, right?”

“Well, uh…”

“And isn’t that part of the problem, too? For scientific communities boasting these reputations for being inclusive of new ideas, willing to contest and incorporate them – which, at large, they don’t, by the way. Just ask John Anthony Hopkins – why is it such a high social crime to say you’re not quite convinced?”

“It’s not criminal, Danny. I just don’t see how you can’t be persuaded to give it a second look, you know? Or if not that, then what happened?”

Danny rubbed his temples and ran fingers through his hair. “It isn’t about proposing an alternative. It’s about contesting what we have in front of us. You don’t need to propose another suspect just because the first guy has a solid alibi. Maybe, as the analogical police, you need to reshape your theory of what happened.”

“Kind of a weak analogy.”

“So long as it demonstrates my point, that’s fine. That being, why do we need an alternative? I’d rather live with the comfortable uncertainty of accepting that I don’t know what happened, than to agree to the popular theory in lieu of an alternative. Just, here-” Danny got up from the table and walked over the chalk board on which the available daily brews were written. Using his sleeve, he started erasing the list and picked up a piece of chalk from the rail.

“Hey!” shouted one of the baristas.

Danny quickly brandished his wallet and made a show of depositing a fifty dollar bill in the tip jar. “For the trouble of rewriting it,” he said.

The young man’s eyes widened as he gave a quick nod and went back to his work.

“Now,” Danny said as he addressed Lloyd with the chalk. “Humans have, for ages, used themselves to measure their surroundings. Mountains aren’t big, just as ants aren’t tiny. They just are the size they are. We only describe them and think of them as huge or minuscule because of their relation in size to us, right?”

“I suppose,” Lloyd agreed with a disgruntled sigh.

“Don’t be embarrassed, the shop’s pretty much empty, alright? Just suffer me this.”

Lloyd waved his hand for his brother to continue.

“Then,” Danny pressed on, “consider how goddamn immense the earth beneath your feet is. Try and wrap your head around how freaking gargantuan it is, yeah? Now, if we’re right about where we fit in relation to the other objects in our universe, this-” Danny paused to make a painstakingly small dot in the center of the large chalk board, “is still way too big of a representation of our planet compared to known, or rather visible, existence.”

END

The Take: Hmm, you know, reading this back for the first time in a few years, I still like it. I’d probably edit down some of the phrasing and workshop the flow a little bit, but I think this was one of my first exercises in a mundane, single-location, dialogue-heavy work. Not so much a story, but a think-piece. Anyway, food for thought, yeah?

Catch ya Tuesday, you beautiful bitches (and ladies).

Ciao.

RE: 5 Big Reasons Employers Should Hire Gamers (and other Awesome Points)

Hey all, happy Thursday. [For those that notice, this is a re-post. I’m caught up working on some pretty exciting stuff I hope to have news about soon AND I liked this lil’ list. So, in case you missed it, check it out. 🙂 ]

No fancy intro. Here goes. Get ready for a loosely-structured, mostly ranting sort-of-essay.

The Five Big Reasons Employers Should Hire Gamers (and other Awesome Points)

  1. Problem-Solving Nature
    Boiled down to its basics, employers want someone who can problem-solve; and, at its barest, that’s all games really offer (and fun doing it, duh). Being a gamer means understanding the problem you’re presented with and all its parameters – or even sometimes working with incomplete information and making the most of that. This is going to be a hilariously extreme example, but I once heard a nugget of wisdom that went something like this: “You can learn how to perform open-heart surgery in two weeks, but surgeons go to school for years to learn how to handle all the things that can go wrong.” Does…does that make sense, what I’m trying to say? When starting a new job, you’re trained how to perform a task or serve a particular function – and that’s robotic. But having the baseline to foresee, anticipate, and correct aberrations where they arise (ie problem-solving skills), is just as necessary. Whether that’s exploring a ghostly mansion, outmaneuvering enemy troops on an alien planet, or doing your day job, absolutely every angle involves observing an obstacle and calculating a way of overcoming it – which is the heart of gaming in a nutshell.
  2. Knack for Optimization
    Employers want optimization. Whether that means someone who can manage their time really, really efficiently, or someone who can enter a situation with fresh eyes and suggest an improvement others haven’t seen. How does gaming relate to this? Have you ever heard of “Power Gaming” or “Min-Maxing?”
    The entire point for some gamers is to take what they have, view the systems they’re told to operate within, and get the absolute, objectively best result that they can. That can mean working with the bare minimum to greatest effect (like a lvl 1 Pyromancer speed run of Dark Souls) or obtaining the objectively best sword/gun/armor/meta deck in the business (like in just about any JRPG that’s ever existed).
    You may have even heard some gamers in your own circle talk relentlessly about trying to “break the game” (lookin’ at you, Bryce). For the uninitiated, while that may sound like a bad thing or something harmful, what it translates to is “trying to become so overwhelmingly good at a particular thing that you reach as close to 100% efficiency as is humanly (or, in my cousin’s case, inhumanly) possible. This usually, in gaming terms, refers to a character’s Strength stat or skill in Stealth being so goddamned high that they can use that and that alone to achieve anything; but it can absolutely also refer to the way your work space is organized, your priorities are stacked for the day, the way your orders are processed, or the roles those in your team play out.
  3. Familiarity with Flow State
    Sometimes the word “gamer” conjures an image of an either lackadasical kid in a beanbag chair with a glazed expression or sometimes a zealous young woman with a headset tuned into a fast-paced and loud FPS (“first person shooter”, for the laymen) like DOOM. When imagined this way, a Suit-n’-Tie might wonder, “What good could that person be for what I need?” To them, I would offer two words: flow state.
    Also known as “being in the zone,” “zoned in,” or “getting tunnel-vision,” operating in flow state is a particular state of mind I’m sure we’ve all experienced at some point or another in our lives. In it, you’re hyper aware, extraordinarily sharp and focused, make moves with dedicated efficiency, and even experience time differently.
    While it’s common enough with fast-paced video games, it’s not like it’s exclusive to that medium. I suck at it, but apparently it’s a common occurrence among chess players – being four, five steps ahead of your opponent (baker’s dozen if you’re playing against me), carrying contingencies, routes, and back-up plans in your noggin. Same thing goes for playing card games of all varieties. So of course it applies to the work place just as easily, and that makes for an incredibly handy state of mind to be well-practiced in, as many gamers are.
  4. “I just need this done.”
    Not all jobs are fun. In fact, if you listen to complaints around the watering hole or to your friends after they’re shift lets out, it’s not uncommon for people to complain about their jobs being boring or simple. I’m not disparaging shit, by the way, but be it flipping burgers, counting inventory, inspecting the same incoming products all day, or janitorial duties (all venerable trades), there’s yet another gaming mindset that ensures a dedicated performance…
    Have you ever heard of “grinding”…?
    Whether it’s defeating 500 of the same enemy type in a given region, saving the same generic peasant from the same generic wolves 100 times to become a legend, or collecting random bits and baubles of bullshit, it’s been a stable pillar of video games few would dispute. It’s pretty damn common in big RPG’s, World of Warcraft probably being the most notorious. “I need ten goat horns!” cries the farmer. “Come, bring me twenty bundles of molleybarrow weed!” shouts the alchemist. “Ah, the sword is yours, if you simply bring me thirty northern white rabbit anuses,” barters the eccentric merchant.
    The point simply being: menial, repetitive tasks done efficiently is just as within a gamer’s wheelhouse as everything else discussed so far.
  5. Crossover Skills
    This one is probably the least apparent, but the most important, and that’s the surprising infrastructure of crossover skills that video games can help develop. Best explained by example, I found that in my last job, XCOM 2 had weirdly prepared me rather well for what my job entailed. In brief, I was responsible for keeping a room stocked with necessary materials for the manufacturing process of the facility – making sure not to run out of particular substances, but also not to overstock as we didn’t have the space and that would result in a jam (essentially).
    For those not familiar, the XCOM games are centered around managing a para-military base tasked with fending off an extraterrestrial menace. This includes the well-being, training, equipment of a roster of soldiers, the layout of the base’s facilities, power consumption, queue of projects, so on and so forth, all while battling a computer-controlled alien force that wants to kill you and everything you stand for.
    It sounds a little funny, but the skills of resource and inventory management, logistics analysis, anticipation of needs, risk balancing, and orchestrating teammate synergy were all surprisingly appropriate skills developed by a video game and applied in a real world occupation.

And there you have it, a loosely-structured, mostly-ranting list of 5 Big-Ass Reasons for Employers to Hire Gamers. But one more point before we go and I do the whole “See ya Thursday!” thing: the ‘games as art’ argument.
It doesn’t really hold a place in the list of reasons games apply to work place efficiency, but it holds a place in my heart, as it should all of yours. Once upon a time, video games might have been all shoot-’em-up’s, Pong, and simple sports simulators, but nowadays the industry is transforming more and more into a place for pieces of interactive fiction with a driving focus and emphasis on the art of storytelling.
We still call them “games,” and they are as many include a failure state (Game Over screens and such), but to see works like Horizon Zero Dawn, The Last Guardian, Detroit: Become Human, The Witcher 3: The Wild Hunt, or the Last of Us and not see the creative beauty, energy, and genius that goes into those creations, then YOU CAN GO FU-
….

Sorry, that was going to be more aggressive that we really need here.
In a more measured sense, if we can take the traditional, romantic sentimentality we hold for curling up with a book on a rainy day and getting lost in the world between the pages and realize that other mediums hold the same capacity for imagination, empathy, and engagement…well, shit, I think the world would be better for it. Imagination’s part of the human experience, and one of the most beautiful privileges we enjoy as people. Why would you let a simple stigma close that door?

Anyway, yeah. Ciao for now, catch ya Tuesday.

5 Big Reasons Employers Should Hire Gamers (and other Awesome Points)

Hey all, happy Tuesday.

No fancy intro. Here goes. Get ready for a loosely-structured, mostly ranting sort-of-essay.

The Five Big Reasons Employers Should Hire Gamers (and other Awesome Points)

  1. Problem-Solving Nature
    Boiled down to its basics, employers want someone who can problem-solve; and, at its barest, that’s all games really offer (and fun doing it, duh). Being a gamer means understanding the problem you’re presented with and all its parameters – or even sometimes working with incomplete information and making the most of that. This is going to be a hilariously extreme example, but I once heard a nugget of wisdom that went something like this: “You can learn how to perform open-heart surgery in two weeks, but surgeons go to school for years to learn how to handle all the things that can go wrong.” Does…does that make sense, what I’m trying to say? When starting a new job, you’re trained how to perform a task or serve a particular function – and that’s robotic. But having the baseline to foresee, anticipate, and correct aberrations where they arise (ie problem-solving skills), is just as necessary. Whether that’s exploring a ghostly mansion, outmaneuvering enemy troops on an alien planet, or doing your day job, absolutely every angle involves observing an obstacle and calculating a way of overcoming it – which is the heart of gaming in a nutshell.
  2. Knack for Optimization
    Employers want optimization. Whether that means someone who can manage their time really, really efficiently, or someone who can enter a situation with fresh eyes and suggest an improvement others haven’t seen. How does gaming relate to this? Have you ever heard of “Power Gaming” or “Min-Maxing?”
    The entire point for some gamers is to take what they have, view the systems they’re told to operate within, and get the absolute, objectively best result that they can. That can mean working with the bare minimum to greatest effect (like a lvl 1 Pyromancer speed run of Dark Souls) or obtaining the objectively best sword/gun/armor/meta deck in the business (like in just about any JRPG that’s ever existed).
    You may have even heard some gamers in your own circle talk relentlessly about trying to “break the game” (lookin’ at you, Bryce). For the uninitiated, while that may sound like a bad thing or something harmful, what it translates to is “trying to become so overwhelmingly good at a particular thing that you reach as close to 100% efficiency as is humanly (or, in my cousin’s case, inhumanly) possible. This usually, in gaming terms, refers to a character’s Strength stat or skill in Stealth being so goddamned high that they can use that and that alone to achieve anything; but it can absolutely also refer to the way your work space is organized, your priorities are stacked for the day, the way your orders are processed, or the roles those in your team play out.
  3. Familiarity with Flow State
    Sometimes the word “gamer” conjures an image of an either lackadasical kid in a beanbag chair with a glazed expression or sometimes a zealous young woman with a headset tuned into a fast-paced and loud FPS (“first person shooter”, for the laymen) like DOOM. When imagined this way, a Suit-n’-Tie might wonder, “What good could that person be for what I need?” To them, I would offer two words: flow state.
    Also known as “being in the zone,” “zoned in,” or “getting tunnel-vision,” operating in flow state is a particular state of mind I’m sure we’ve all experienced at some point or another in our lives. In it, you’re hyper aware, extraordinarily sharp and focused, make moves with dedicated efficiency, and even experience time differently.
    While it’s common enough with fast-paced video games, it’s not like it’s exclusive to that medium. I suck at it, but apparently it’s a common occurrence among chess players – being four, five steps ahead of your opponent (baker’s dozen if you’re playing against me), carrying contingencies, routes, and back-up plans in your noggin. Same thing goes for playing card games of all varieties. So of course it applies to the work place just as easily, and that makes for an incredibly handy state of mind to be well-practiced in, as many gamers are.
  4. “I just need this done.”
    Not all jobs are fun. In fact, if you listen to complaints around the watering hole or to your friends after they’re shift lets out, it’s not uncommon for people to complain about their jobs being boring or simple. I’m not disparaging shit, by the way, but be it flipping burgers, counting inventory, inspecting the same incoming products all day, or janitorial duties (all venerable trades), there’s yet another gaming mindset that ensures a dedicated performance…
    Have you ever heard of “grinding”…?
    Whether it’s defeating 500 of the same enemy type in a given region, saving the same generic peasant from the same generic wolves 100 times to become a legend, or collecting random bits and baubles of bullshit, it’s been a stable pillar of video games few would dispute. It’s pretty damn common in big RPG’s, World of Warcraft probably being the most notorious. “I need ten goat horns!” cries the farmer. “Come, bring me twenty bundles of molleybarrow weed!” shouts the alchemist. “Ah, the sword is yours, if you simply bring me thirty northern white rabbit anuses,” barters the eccentric merchant.
    The point simply being: menial, repetitive tasks done efficiently is just as within a gamer’s wheelhouse as everything else discussed so far.
  5. Crossover Skills
    This one is probably the least apparent, but the most important, and that’s the surprising infrastructure of crossover skills that video games can help develop. Best explained by example, I found that in my last job, XCOM 2 had weirdly prepared me rather well for what my job entailed. In brief, I was responsible for keeping a room stocked with necessary materials for the manufacturing process of the facility – making sure not to run out of particular substances, but also not to overstock as we didn’t have the space and that would result in a jam (essentially).
    For those not familiar, the XCOM games are centered around managing a para-military base tasked with fending off an extraterrestrial menace. This includes the well-being, training, equipment of a roster of soldiers, the layout of the base’s facilities, power consumption, queue of projects, so on and so forth, all while battling a computer-controlled alien force that wants to kill you and everything you stand for.
    It sounds a little funny, but the skills of resource and inventory management, logistics analysis, anticipation of needs, risk balancing, and orchestrating teammate synergy were all surprisingly appropriate skills developed by a video game and applied in a real world occupation.

And there you have it, a loosely-structured, mostly-ranting list of 5 Big-Ass Reasons for Employers to Hire Gamers. But one more point before we go and I do the whole “See ya Thursday!” thing: the ‘games as art’ argument.
It doesn’t really hold a place in the list of reasons games apply to work place efficiency, but it holds a place in my heart, as it should all of yours. Once upon a time, video games might have been all shoot-’em-up’s, Pong, and simple sports simulators, but nowadays the industry is transforming more and more into a place for pieces of interactive fiction with a driving focus and emphasis on the art of storytelling.
We still call them “games,” and they are as many include a failure state (Game Over screens and such), but to see works like Horizon Zero Dawn, The Last Guardian, Detroit: Become Human, The Witcher 3: The Wild Hunt, or the Last of Us and not see the creative beauty, energy, and genius that goes into those creations, then YOU CAN GO FUCK YOURSE-
….

Sorry, that was going to be more aggressive that we really need here.
In a more measured sense, if we can take the traditional, romantic sentimentality we hold for curling up with a book on a rainy day and getting lost in the world between the pages and realize that other mediums hold the same capacity for imagination, empathy, and engagement…well, shit, I think the world would be better for it. Imagination’s part of the human experience, and one of the most beautiful privileges we enjoy as people. Why would you let a simple stigma close that door?

Anyway, yeah. Ciao for now, catch ya Thursday.

“If you look out the window to your left…”

Hey everybody, happy Tuesday.

A couple months ago, I swore to do a post every Tuesday and Thursday, and despite life’s hurdles, we’ve kept to that pretty well.

Won’t lie, though. Today is…ah, kinda comin’ up with zilch.

Nada.

Goose egg.

Nothin’.

Also, been busy as hell so I’m just now getting to it 10:00pm my time.

So this is a fly-over post. You know how you have fly-over states (here in the United States, anyway)? The places you fly over (ha-ha, like the name!), look out your window, and there’s nothing crazy to see?

I have another premise to work off of, but don’t have even thirty minutes to throw it together today, so that’s gonna be Thursday.

In lieu of that, I DID have a personal story I thought of that would fit this time slot. It’s good, quick, qwirky, and has a nice little lesson attached to it.

Problem is, I forgot it. I don’t remember which one it was.

So really, if you’ve made it this far, I guess I’m talking to you now. Yes, YOU! And just you, because I’m sure between the timing, the quality of my words thus far, and how long this has already gotten, you’re the only one who’s made it this far. So, congratulations, I guess. It’s actually sort of cool, if you think about it. You’re the only person ON THE PLANET (in all likelihood, don’t hold me to that entirely) who gets to read these specific words. So, enjoy this. You’re seeing a thing that you and only you will EVER see.

Because really, who would make it this far? In earnest, I’m surprised even I’m still going. This genuinely should have ended a few minutes ago. And boy, if you’re new, like, you’re not a follower yet (ha-ha, I said “yet”, like this is a good advertisement for what this blog is about)…I…just, sorry, I suppose. You deserve better.

So hit ‘Heed the Call’, and we’ll do better from here on out.

Damn. I really thought I would have remembered the story I’d meant to tell by now. I’ve just been shamelessly vomiting a stream of consciousness for, like, ten minutes, which should be enough time, but still – zilch, nada, etc etc.

Well. Okay. It’s time this shit comes to an end. Um, how about a preview? The prompt for Thursday: “You’re approached by a stranger on the street. He walks up to you briskly, hands you a package, and departs just as quickly. You open it to see an old fashioned pocket watch. The moment you touch it… [Must include magic.]”

Got a fun idea for this one, but like always, we’ll work on it in the moment. Again, if you’re the one person who’s actually made it, see what you can do with the prompt and come Thursday we’ll compare. And-

HOLY SHIT I JUST REMEMBERED THE STORY

Okay, so for context, I’m not generally a believer in so-called “hocus pocus” or “woo-woo” things like crystals in one’s pocket, psychic visions of the future, past, or other lives, so on and so forth. If you’re down with those things, I would also say that I’ve been wrong about a ton of shit and I wouldn’t be surprised if I was here again.

Anyway, a few years ago, Amanda and I went to a festival in San Francisco called “The How Weird Street Fair”. It was basically an outdoor rave in the city streets. That said, had a whole ton of experiences in the span of an hour or two. I:

-Saw a dude in roller skates wearing nothing but whitey-tighties, a luchador mask, and saran wrap from the neck down.
-Saw a lot of naked people, including two old dudes with light-up cock rings (that was a hell of a thing)
-Hugged a monk named “Storm” who gave me a copy of the Bhagavad Gita.
-Was given a small necklace with the word “Peace” written on it in Hindi.

The one I wanna focus on is that neckla- Oh! Also, my favorite part: We saw a turd on the sidewalk. RIGHT on the sidewalk. And the best part? Someone solved the problem by putting an orange traffic cone NEXT TO IT. Not over it. Not cleaning it up. They put a cone next to it, as if to say, “Hey, check it, but watch out, there’s a turd here.” Anyway – let’s focus on that necklace.

Have you ever had an experience wherein you remained calm despite reasons not to?

I’m gonna keep this brief because I’m getting sleepy.

When I was taking a few classes at the local junior college, I always parked in the campus garage. On this one particular day, I remember I backed into my parking spot perfectly. Like, it was flawless – perfectly straight, perfectly even. Anyway, after classes, I came back to my car real quick to change out some books and noticed something weird: my car was askew. Looking at it now, my car was diagonal in the lines, and my first thought was, “Huh, I wonder who hot-wired my car just to repark it weird.”

Then I noticed the front bumper was peeled clean off.

Long story short, my car had gotten hit by someone coming around the corner too close and too quick. They left their information and everything got sorted out. But the thing I always think back to and chuckle about is how calm I was through the whole thing. I even found it funny that my first thought was that it got hot-wired (heehee, that’s dumb). It was just so unexpected the only choice was to find it funny.

Anyway, if there’s a lesson here, it’s either: plan out your posts because otherwise you wind up with a disappointing, aimless rant, or just don’t sweat the small stuff, ie don’t cry over spilled milk, ie don’t make mountains out of molehills, etc etc.

See ya Thursday.

Fight Club! – Fringe League

Happy Tuesday, everybody. Wanted to post earlier, but got held up by errands and ran into a…well, an adventure.

Y’all, this one is fresh off the presses!

So, allow me to set the scene:

I’m with my mother at a local Grocery Outlet (one of those errands I mentioned and for previously stated reasons) doing what you might expect – grocery shopping. We’re browsing the produce and cold cuts, when a white chihuahua runs by without a leash. My mom sees it and laughs. She asks me where it could have come from, but I told her about the man I saw holding it a minute prior. He was a bigger dude (around, not tall), with stringy brown hair, and a white shirt – details that will come back later. Just picture a Brett Gelman with about fifty pounds and twenty years of heavy drug use on him.

We finish up her shopping and are heading up one of the aisles towards the checkout lanes when I see that same white chihuahua run passed up ahead. I hear a grumbled voice say…something, and then see the dog run back the way it came. What was a grumbled voice grows pretty suddenly into adversarial shouts.

My mom stops and I walk ahead to the cross-section of aisles where an older gentleman who looks exactly like Michael Harney (I’m serious, I almost stopped for an autograph) is shouting a good ol’ Mr. White Shirt.

I don’t quite hear what was said at the beginning, but the pretty unmistakable gist was that Grandpa Michael said something about Dirty Brett’s dog, and Dirty Brett wasn’t having it. A store manager walked up to the commotion and she started doing managerial things – asking what the problem was n’ so forth.

Dirty Brett, like a gentleman, starts raining F-bombs on her like it’s the Shelling of London and he’s psyched to play Germany. Grandpa Michael steps up, calling him an asshole, presumably to defend “the lady’s honour.” Dirty Brett decides he’s totally right and directs all his further barrage of cusses right at Grandpa Michael. Grandpa gives him the ‘put-up-your-dukes’ posture and Brett does the same.

A couple of things before we go on.

Firstly, I got to recognize, in the moments to follow, a particular privilege I enjoy in life. I’m 6’4″ (a question I get asked all the goddamn time by strangers) and float anywhere between 200 lbs and 245 lbs depending on motivation, the time of year, alignment of the stars (you get it). When it was “dunk a freshman in the garbage day” in highschool, I got passed right over on account of my height. For context, the only other fight I’ve been involved in or have had to break up since grade school was defending my girlfriend Amanda from a crazed neighbor (Short version: diagnosed schizophrenic off her meds, shouting “You bitch!”, charged Amanda in our apartment complex’s laundromat. I got in between them immediately and the imposing height was all I really needed to diffuse the situation – or at least keep Amanda safe.).

Secondly, in real life, people that think they’re so ready to fight do not know how to fight. This is coming from someone (me) who readily accepts that he’s utterly delusional in his martial prowess. Does the voice in my head tell me I could bite the ass off a bear and stop a charging leopard with a well-time front kick? Yes! And that’s the problem! But I accept that I’m probably incorrect here!

So Grandpa Mike takes his stance, Dirty Brett wastes no time in throwing a punch, and the two clash.

Now, when I say “clash,” I really mean- well…picture a fight between seven-year-old’s on the playground. Are you imagining how they throw “punches”? Do they have their heads way back, faces pointed away, throwing sideways hammerfists with their fingers half-curled? Then you got it. That’s precisely how the first and only “punches” of this Seniors’ League brawl were thrown.

That’s partly what made me feel safe jumping in between them to break it up. I sure as hell know I’m not trained in how to throw a well-executed punch, but now that I’m just as sure these yahoos don’t either, well…those are odds I’m happier with.

I stand between them with my back to Grandpa Mike looking at Dirty Brett. I found this moment fascinating for a couple reasons. For one, it was oddly reminiscent of the laundromat incident. Having about nine inches of height on Dirty Brett, his eyes never came near mine (I mean that in the way of eye contact, but I guess physically too- ah, you get it). Secondly, I shouldn’t be in between these two guys, but I was. Like, what the hell? I’m not the type at all to intervene in public brawls. I lay all the credit with them both being long in the tooth and little-kneed, respectively (and we’ll get to what I mean in a second).

Management and customers are around us now, and Dirty Brett tries to throw a kick passed me at Grandpa Mike and I slap it out of the way. His bones must be hollow like a bird’s, because even though he really put his body into it, there was zero power behind it (hence my theory about his little knees).

And it was at that moment that I felt my ego squirt itself into the situation. I’m not fucking kidding you when I say that Jason Stathem’s voice began narrating my thoughts. They went as follows:

“Okay, you son of a bitch. The punch was strike one. That kick? Strike two. Try something else, anything else, and I get violent.”

Now, that was about the end of the fight anyway. In total, you had some shouting, a failed punch from either side, a kick from Brittle-Bone that got swatted away, and that’s it. Management told both men they had to leave, we got in line, mom got her groceries, and we left.

The real point to this whoooooole thing, the real meat of it, was the examination of the immediate aftermath and the perceptions of the event, including my own.

Remember that Stathem soliloquy we had a few moments ago? Well, the way I figured it, I was serious. Now that I was between them, if he threw another aggressive action my way, intended for Michael Harney or not, I was going swing back. The way the mental movie played out in my head is that Dirty Brett moves forward, I plant, and front-kick him to his tummy; or the same, but I drop and take him down, swing to his back as he tries to stand, and I snatch his neck with a rear-naked choke.

“Evan,” I hear you begin with a questioning tone, “are you a fan of the UFC?”

“I follow combat sports, yeah,” I would say back. “MMA being the big one. And there are other promotions out there – Bellator, ONE Championship, Rizen, WSF, PFL, etc – but that’s besides the point. Yeah, that’s why I know some of these terms and think I could look-see-do recreate them in a street fight. But, I would also stress that earlier (and much more grounded) point of ‘I’m super goddamn delusional with regards to my martial capabilities!'”

That leopard example? That wasn’t a joke. That was a real-life reference. Coworkers and I had a MONTHS-LONG debate over whether or not I could physically fight off a mountain lion.

But back to the point at hand. Let’s examine any of the outcomes Jason Stathem’s voice told me to try:

  1. I take him down and choke him out.
    Likely ways that plays out: I grab his legs, he falls, and he cracks his head against the linoleum. Now I’m part of the police report this just turned into. Or he goes down, I take his back, but since I’ve never applied an RNC, I get over the face instead of under the chin, and he bites into my arm with his dirty-ass teeth.
  2. I front kick him as he charges in.
    Likely ways that plays out: It works. He comes at me now angry, but I channel my inner Darren Till, elbow him upside the head, and he drops. That’s bad because a) if we’ve forgotten, I have my mom with me, she doesn’t need to see her son like that; b) it’s another scenario where I become part of a police report; and c) I don’t need to know what that kind of deliciously terrible power feels like just yet.
    All of that, or, I go to kick him, I slip (because I’ve never fucking done it before), and Dirty Brett soccer-kicks me in the head. Again, my mom doesn’t need to see that, plus now my glasses are probably broken and I can’t drive us home.

Now, as I’m going over all these reasons in my head as to why I’m glad the fight didn’t escalate, we pass by a gentleman who saw the whole thing standing in the parking lot talking to management.

“And here’s the young man who got between them,” he says as we pass by. “Deflected that kick, too. Like some of that UFC, eh? Ha-ha-haaa!”

(Quick side note, here. While after he said that, I just laughed politely and nodded at his joke…y’all, I wanted to hug that man, take him to the side, and start asking, “Did it really look that cool?? Was it like this? Or like this? Do you think I could have taken him?” Probably one of the best compliments I’ve gotten in months.
Anyway…)

While we laugh, another older gentleman who saw things unfold came up. “Yeah,” he says, “I was just thinkin’ that if he tried anything else, I’d jump in there and knock him one.”

“Yeah?” I laugh with him, thinking he’s joking too.

“Oh, yep. And I’d ask him, ‘how’s it feel to get punched in the throat by an old man, huh? Haha! Punch him right in the throat, yep.”

I…I just…

I solidly learned a lesson today, and that lesson is this:

As people on the street, as a whole, we think fighting is way easier than it actually is. Just like Grandpa Michael Harney, most of us think we can just walk up with the option to kick someone’s ass. If you try that, that someone will probably kick your ass right back. I am supremely confident that Grandpa Harney thought he’d crack this disrespectful prick and that’d be the end of it. I’m just as supremely confident that, if left to their own devices with no intervention, Dirty Brett – even with his light-ass bird bones – would have set his chihuahua down and gorilla whomp’d on Old Man Harney until we needed all the king’s men to put him back together.

So, just, unless you’re actually trained in self-defense, be careful about your estimation of your abilities; and I’m guessing that if you’re a trained fighter in any capacity, you don’t need me telling you any of this.

Anyway, that was today’s adventure. Take it easy and we’ll be back Thursday!

Ciao!